issawm wrote: ↑09 Dec 2023, 08:43
has ANYONE FOUND A FIX YET. it is depressing how the potential is being held back and its super ODD HOW IT WORKS FOR A FEW SECONDS THEN IT DOESNT. IT MEANS THERE IS NO PLACEBO ITS LITERALLY THERE THEN IT ISNT. i want to try linux and see if its a windows service doing this.
It's not windows, I've tried linux and the issue is still there. Also on consoles.
I'm starting to think through process of elimination, that this may be due to USB 3.0 root hub or 3.1 extensible host causing this.
As some of you may know, even when mouse worked properly, it NEVER enjoyed being in the 3.0 ports. 2.0 always felt better.
For me 3.0 used to feel like... well, how it feels now tbh.
I think that even though the top 2 ports of my mobo's are 2.0, they are being handled by the 3.0 driver, which is great for speeds, but I don't think it's doing the job it used to do when 2.0 ports were handled by a 2.0 driver. Also i'm pretty sure that ps4 uses 3.0 ports, so would explain it there too. (ps4 being the console I tested this issue on most)
Problem is on modern systems, there is no 2.0 driver that i can find to test this theory. Which sucks.
If anyone knows of a way to user an alternate driver to handle the 2.0 ports, instead of a 3.0 one, or just a way to have the 2.0 handled by a 2.0 driver and leave the 3.0 and 3.1's on the ones they have now. Please advise.
Also can anyone whose mouse used to work properly please care to comment on the statement that 3.0 ports were always worse than 2.0 in regards to mouse movement consistency.
Also, I did purchase an external USB 2.0's which is plugged into my mobo's usb 2.0 header, but unfortunately those are also handled by the 3.0/3.1 driver, so am unable to achieve correct testing there too.