How can I minimize input lag on fallout 4 ?
Posted: 11 May 2018, 09:46
Hi. My monitor is an acer G246HL (1920x1080 60hz 5ms with no gsync nor freesync).
The game I'm trying to make playable (fallout 4) has forced vsync. Disabling it breaks some aspects of the game, like other time-step engine games such as skyrim.
With vanilla settings, I experience noticeable input lag. I'm not sure how to go about testing exactly how much input lag it is, but I find it very unfun and on the brink of unplayable.
Disabling vsync makes it obvious that this is not just placebo, the game becomes playable again and I can finally aim at the baddies without feeling like a snail on ice.
Disabling vsync and capping at 60 with rtss introduces a near-stationary tearline. A bit less or a bit more makes the tearline mobile and as such more noticeable. Higher or lower values make the tearing less noticeable, but are less than ideal because of either broken physics or low fps.
Is there any better solution ? Would changing monitors be one ?
Thanks for taking the time to help
The game I'm trying to make playable (fallout 4) has forced vsync. Disabling it breaks some aspects of the game, like other time-step engine games such as skyrim.
With vanilla settings, I experience noticeable input lag. I'm not sure how to go about testing exactly how much input lag it is, but I find it very unfun and on the brink of unplayable.
Disabling vsync makes it obvious that this is not just placebo, the game becomes playable again and I can finally aim at the baddies without feeling like a snail on ice.
Disabling vsync and capping at 60 with rtss introduces a near-stationary tearline. A bit less or a bit more makes the tearline mobile and as such more noticeable. Higher or lower values make the tearing less noticeable, but are less than ideal because of either broken physics or low fps.
Is there any better solution ? Would changing monitors be one ?
Thanks for taking the time to help