ysenojftw wrote: ↑13 Oct 2021, 01:13
What would be the best way to set this up for 360hz for csgo. I’m running a 3070 gpu, interested in trying to see what this would look and feel like.
For 360Hz, I instead recommend G-SYNC instead of RTSS Scanline Sync. At 360Hz, the lag penalty of VRR is able to be tweaked to be negligible, especially if your framerate range of your game is completely fitting inside the VRR range and never hits your cap.
RTSS Scanline Sync is mainly best for games that can do framerate=Hz with only 50% GPU load. It's kind of hard to do 360fps 360Hz while keeping GPU load 50% or less. Also, the VBI at 360Hz is too tiny to hide the VSYNC OFF line accurately. You could do 240Hz+QFT timings on a 360Hz monitor, to have a VBI large enough to hide very jittery tearing.
However, I know at least one person loved RTSS Scanline Sync for CS:GO at 240Hz, so YMMV.
Feel free to give it a try anyway, as framerate=Hz really enhances fluidity in many games.