Game locked at 20fps, what RTSS settings?
Posted: 12 Feb 2019, 02:39
I wanted to test RTSS Vsync-on method, as described here: https://www.blurbusters.com/howto-low-lag-vsync-on/
The game I am testing on is locked to 20fps, there is no way of changing it. My monitor is just plain 60Hz LCD without any special sync option. The game pretty much requires vsync as tearing and other artifacts are common without it, at least on my screen. My questions is, which value should I enter in RTSS "Frame Limit" box, would it be 20, as game is already running much below 60Hz or perhaps setting it to 19.993 would be better? My monitor according to tests runs at 60.0000Hz, with +/- variation of 0.0005Hz.
I would try scanline sync but as I understand 20fps is too low as it would require x/3 setting which is unobtainable. Perhaps one day such option will be available through config file .
By the way, the game is ran through dgvoodoo2 which is how I am forcing vsync but I could also use NVidia Control Panel or both. Which one would be better?
The game I am testing on is locked to 20fps, there is no way of changing it. My monitor is just plain 60Hz LCD without any special sync option. The game pretty much requires vsync as tearing and other artifacts are common without it, at least on my screen. My questions is, which value should I enter in RTSS "Frame Limit" box, would it be 20, as game is already running much below 60Hz or perhaps setting it to 19.993 would be better? My monitor according to tests runs at 60.0000Hz, with +/- variation of 0.0005Hz.
I would try scanline sync but as I understand 20fps is too low as it would require x/3 setting which is unobtainable. Perhaps one day such option will be available through config file .
By the way, the game is ran through dgvoodoo2 which is how I am forcing vsync but I could also use NVidia Control Panel or both. Which one would be better?