Frame Cap or Uncapped [CS:GO]
Frame Cap or Uncapped [CS:GO]
So, I’ve searched the internet trying to find an answer but everyone seems to have different suggestions and opinions. The two main suggestions, however, is to either cap to achieve stable framerate that's as high as possible in order to get a stable input lag / frametime. Or simply un-cap the framerate to get the lowest possible input lag. Both suggestions seem reasonable and thus I would appreciate if anyone here could give me some insight as to what to use?