Post
by jorimt » 30 Jun 2020, 21:45
andrelip wrote: ↑30 Jun 2020, 21:26
That's incorrect. It didn't depend on the game.
I was specifically referring to downscaling/upscaling resolution and its direct effect on mouse DPI, not GPU/CPU performance, which others were pointing out here.
senny22 then replied to that and said that CS:GO won't be affected by DPI changes due to native/scaled resolution mismatch, as it handles mouse sensitivity calculations differently than some other games, which I agreed with.
andrelip wrote: ↑30 Jun 2020, 21:26
The shorter the GPU time, the less input lag. The only reason why you don't notice that in CSGO is because the GPU render is ridiculous low even in high resolution and ultra settings. So you reach the diminished effects. Underclock your GPU until you reach a reasonable GPU utilization, and you immediately notice an input delay.
I wasn't speaking from experience with CS:GO particularly; I've only ever played that game at native res.
I was simply offering an alternate possible contribution (out of many possible contributions) as to why lower resolutions
might feel smoother and more responsive in
certain situations with
certain games.
(jorimt: /jor-uhm-tee/)
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