WDDM 2.7 Hardware-Accelerated GPU Scheduling

Everything about latency. Tips, testing methods, mouse lag, display lag, game engine lag, network lag, whole input lag chain, VSYNC OFF vs VSYNC ON, and more! Input Lag Articles on Blur Busters.
flagbender
Posts: 19
Joined: 23 Feb 2016, 10:51

WDDM 2.7 Hardware-Accelerated GPU Scheduling

Post by flagbender » 02 Jun 2020, 03:54

Windows build 2004 brings WDDM 2.7 and Hardware-Accelerated GPU Scheduling to compatible graphics cards. At the moment none of the vendors have released official software support, but Nvidia has released a developer driver with support for this feature. It's speculated that it reduces input lag when active.

Is there anyone who's actually tested and verified this claim?


Mr1991
Posts: 151
Joined: 24 Nov 2019, 10:10

Re: WDDM 2.7 Hardware-Accelerated GPU Scheduling

Post by Mr1991 » 10 Jun 2020, 16:37

Also curious about this, is this just for games utilising the graphics card, or actually reducing input lag on the desktop?

pabcore
Posts: 3
Joined: 24 Jun 2020, 17:05

Re: WDDM 2.7 Hardware-Accelerated GPU Scheduling

Post by pabcore » 24 Jun 2020, 17:09

Guys i created an account just to post here.It does exactly the opposite of what it promises.I tested with CS GO and it felt almost like i enabled vsync.so much more input lag I wanted to up the in game sensitivity.When I turned it off all fine again.My guess is that there is some type of conflict with the ultra low latency of the nvcp.I hope they fix it.

User avatar
BTRY B 529th FA BN
Posts: 525
Joined: 18 Dec 2013, 13:28

Re: WDDM 2.7 Hardware-Accelerated GPU Scheduling

Post by BTRY B 529th FA BN » 24 Jun 2020, 22:27

Odd. I updated to 2004. I have a supported GPU, I think. A 1070, 441.41 drivers. Should I be seeing it? I'm not, if so.

flagbender
Posts: 19
Joined: 23 Feb 2016, 10:51

Re: WDDM 2.7 Hardware-Accelerated GPU Scheduling

Post by flagbender » 25 Jun 2020, 03:04

pabcore wrote:
24 Jun 2020, 17:09
Guys i created an account just to post here.It does exactly the opposite of what it promises.I tested with CS GO and it felt almost like i enabled vsync.so much more input lag I wanted to up the in game sensitivity.When I turned it off all fine again.My guess is that there is some type of conflict with the ultra low latency of the nvcp.I hope they fix it.
That's interesting. You're the first person I've seen thusfar with any report, and this doesn't sound promising. Did you double blind or blind test, or was this just based on perception?

User avatar
BTRY B 529th FA BN
Posts: 525
Joined: 18 Dec 2013, 13:28

Re: WDDM 2.7 Hardware-Accelerated GPU Scheduling

Post by BTRY B 529th FA BN » 25 Jun 2020, 09:52

Ah, support starts with driver 450.99, for nvidia

pabcore
Posts: 3
Joined: 24 Jun 2020, 17:05

Re: WDDM 2.7 Hardware-Accelerated GPU Scheduling

Post by pabcore » 25 Jun 2020, 13:09

flagbender wrote:
25 Jun 2020, 03:04
pabcore wrote:
24 Jun 2020, 17:09
Guys i created an account just to post here.It does exactly the opposite of what it promises.I tested with CS GO and it felt almost like i enabled vsync.so much more input lag I wanted to up the in game sensitivity.When I turned it off all fine again.My guess is that there is some type of conflict with the ultra low latency of the nvcp.I hope they fix it.
That's interesting. You're the first person I've seen thusfar with any report, and this doesn't sound promising. Did you double blind or blind test, or was this just based on perception?
perception,I don't have the tools to measure it.I immediately noticed as soon as the round started.I tried to make believe (placebo myself in some sort) that it was better but it was not even the same as before,it was worse.
Last edited by pabcore on 26 Jun 2020, 17:41, edited 1 time in total.

User avatar
axaro1
Posts: 627
Joined: 23 Apr 2020, 12:00
Location: Milan, Italy

Re: WDDM 2.7 Hardware-Accelerated GPU Scheduling

Post by axaro1 » 28 Jun 2020, 04:31

I just tried 20.5.1 Beta with Hardware Accelleration, it only works for 5000 series Amd GPUs

This is what I noticed:
  • Noticeable improvement in avg fps(+15/20fps), 1%lows and 0.1%lows, frame times seem more stable than with Hardware Accelleration OFF.
  • There's a perceivable improvement in overall input lag.
I play with a 240hz monitor w/ a 3600 (4.3ghz 1.187mv OC) + overclocked the shit out of my cheap Hynix CJR Ram to reach 3733 cl16 and squeeze every single fps for single threaded application.
So yeah, I'm CPU bound most of the times in games like overwatch when I uncap the fps limiter, I knew that I was going to get some benefits since the CPU doesn't have to spend cycles managing VRAM but I wasn't expecting such a noticeable improvement.
XL2566K* | XV252QF* | LG C1* | HP OMEN X 25 | XL2546K | VG259QM | XG2402 | LS24F350[RIP]
*= currently owned



MONITOR: XL2566K custom VT: https://i.imgur.com/ylYkuLf.png
CPU: 5800x3d 102mhz BCLK
GPU: 3080FE undervolted
RAM: https://i.imgur.com/iwmraZB.png
MOUSE: Endgame Gear OP1 8k
KEYBOARD: Wooting 60he

senny22
Posts: 94
Joined: 03 May 2019, 17:40

Re: WDDM 2.7 Hardware-Accelerated GPU Scheduling

Post by senny22 » 28 Jun 2020, 11:23

axaro1 wrote:
28 Jun 2020, 04:31
I just tried 20.5.1 Beta with Hardware Accelleration, it only works for 5000 series Amd GPUs

This is what I noticed:
  • Noticeable improvement in avg fps(+15/20fps), 1%lows and 0.1%lows, frame times seem more stable than with Hardware Accelleration OFF.
  • There's a perceivable improvement in overall input lag.
I play with a 240hz monitor w/ a 3600 (4.3ghz 1.187mv OC) + overclocked the shit out of my cheap Hynix CJR Ram to reach 3733 cl16 and squeeze every single fps for single threaded application.
So yeah, I'm CPU bound most of the times in games like overwatch when I uncap the fps limiter, I knew that I was going to get some benefits since the CPU doesn't have to spend cycles managing VRAM but I wasn't expecting such a noticeable improvement.
Where did you enable Hardware Accelleration after installing the BETA drivers? I can't find it.

Post Reply