depatere wrote: ↑19 Dec 2020, 16:07
As per your recommendation, it would be advised to run Ultra Low Latency on 'On' (For the games that would benefit from this) seeing as the CPU shouldn't be the bottleneck here right?
If you think you're getting more stutter with it on in the given game, drop LLM to "On" instead, and if you're still getting it with "On," disable it. As for LLM "On" vs. "Ultra," if you're using G-SYNC, the only known difference between the two, is latter sets an auto FPS limit slightly below the refresh rate in supported games, and the former doesn't; both set MPRF to "1."
depatere wrote: ↑19 Dec 2020, 16:07
I've also read that unparking cores should not be needed anymore in recent Windows versions, but you would recommend to still do this with the utility found on the internet?
I have an 8700k currently, but it could depend on your CPU, the brand/architecture, and what you have your power plan set to. I think some plans disable core parking and frequency scaling outright.
depatere wrote: ↑19 Dec 2020, 16:07
Would you like to elaborate more on the steps you take, I would very much like to limit the hitches I get. (I might upload a video of the hitches I currently have, so it gives you an idea of what kind of hitches they are)
Not an exhaustive list, but where Windows settings/base configuration is concerned:
- All "Background Apps" under Win 10 Settings > Privacy > Background apps set to "Off."
- Xbox Game Bar set to "Off" under Win 10 Settings > Gaming > Xbox Game Bar.
- Game Mode set to "On" under Win 10 Settings > Gaming > Game Mode.
- All startup items under Task Manager > Startup "Disabled."
- All unnecessary entries under the Task Scheduler "Disabled."
-
ParkControl (effectively Process Lasso lite) open when gaming with "Bitsum Highest Performance" set, which disables CPU core parking and frequency scaling.
- "Prefer Maximum Performance" set in the NVCP per game profile, where necessary.
- Sometimes, but not always disable FSO per game exe.
- All game/program overlays (sans afterburner, if I'm using it) disabled, where applicable.
- No browsers or non-game apps open while gaming.
I don't currently overclock any of my components or have any particular bios configuration myself though.
depatere wrote: ↑19 Dec 2020, 16:07
You have a list of Windows services you disable? I think there was a list of unnecessairy ones.
Depends on what you have installed on your system. Many of the Windows services are non-optional, or are necessary for regular system operation.
depatere wrote: ↑19 Dec 2020, 16:07
You mention you trim/defragment your SSD's. I currently have one 2TB Adata XPG SG8200 PRO nvme drive that I use.
How many times would you defragment/trim the drive? Also recommended to update the firmware without bricking it?
For my SSDs, I have no set schedule. I trim when I think about it. They don't need it often. As for my HDDs, I occasionally check to see if they need it, and then perform it if they do.
And regarding SSD driver/firmware, my 1TB 970 Evo Plus and 500GB 960 Evo are updated with the latest. That said, I have the majority of my game library on a 6TB WD Black HDD, and only load games with the longer load times on my SSDs, as, again, current PC games take advantage of nothing else with an SSD.
Beyond that, it all really comes down to what non-game processes are running concurrent with the game, and what frequency/power saving behaviors are in place for components such as the CPU/GPU. The rest is typically down to game engine and/or netcode performance and quirks, which can vary heavily, and are often outside of the user's control to fully affect.