depatere wrote: ↑20 Feb 2022, 16:37
Chief Blur Buster wrote: ↑20 Feb 2022, 16:06
A 80 GB game will still have less texturestreaming hitching on a 64 GB RAM system than a 16 GB RAM system. Throwing the RAM overkill is a workaround for PC texturestreaming inferiority over PS5.
Gotcha - makes perfect sense to throw an overkill of RAM on it - but I never thought of it.
I remember people saying you can't notice 60+ frames back in the day.
This feels the same, as people will constantly mention to not go to high in RAM, but little do they know it can help with hitching if approached right.
I also didn't know this, so thank you for that Chief.
Preferrably, I'd love to get the Optane, not because I'm not willing to throw extra ram at my system, but currently I have my 32 GB RAM manually OC'd pretty good and only have 2 slots on my motherboard, haha. Would be the easier solution if it wasn't for the supply shortage.
You mentioned the bash script you use for preloading cache, are there any other ways you find good to use? Like DIMMDrive?
The refresh rate race makes it necessary too.
Overkill RAM is more useless with 60Hz + NVMe SSDs because texturestreaming often only added 4ms or 6ms or 8ms here and there. That's less than one 60Hz frame (1/60sec = 16.7ms).
But with today's 240Hz monitors, that's a full framedrop or two. We definitely can tell when 240fps falls to 239fps and then back to 240fps. Single framedrops are visible. and the disk stutter error margin can be big enough to punch a stutter through VRR (G-SYNC and FreeSync) too.
Most YouTubers and reviewers (not even TomsHardware or AnandTech) don't know about this yet, but as Hz has creeped up to average laypeople. High Hz is no longer just for esports. Even 240Hz helps web browsing too (smoother scrolling). So as high Hz hits the stutter-videophile users instead of esports users, we have an increasing number of complaints about microstutters during high-Hz.
Oh, and don't forget to upgrade your mouse to 2000Hz. Too much hitching with 1000Hz mice nowadays on 240Hz+ displays. Few choices exist, but the Razer Viper 8KHz is the favourite, even if you downclock its poll to 2000Hz (a Goldilocks to lighten CPU load, as 8KHz has killer CPU spikes in certain games). For non-esports, try 3200dpi and ultralow sensitivity, to make your slow mouseturns perfectly TestUFO-smooth (same smoothness as keyboard strafe left/right). Goodbye steppy-steppy mouseturns with highHz+highPoll+highDPI+lowSens, with perfect TestUFO-smooth mouseturns.
TL;DR: Hitting weak links (RAM, mouse, etc) helps more on high-Hz than low-Hz systems, because high-Hz makes microstutters easier to see. Disk microstutters, mouse microstutters, etc.