After reviewing a bunch of tests, I could not find an exact comparison of the situation where, with 60 fps lock on a 144 Hz monitor, the latency was compared GSync vs Off sync. In which case would the delay be better?
I know that GSync adds about 2 ms of latency. But will the delay be even higher due to the fact that GSync is trying to adjust the refresh rate to 60 fps lock, in contrast to the disabled GSync, where 144 Hz is constant and frames are displayed as quickly as possible?
Maybe even in a situation with GSync on, latency will be less due to the fact that the synchronization refresh rate monitor will coincide with each frame.
Which is better?
60 FPS lock on 144 hz. GSync vs OFF Sync
Re: 60 FPS lock on 144 hz. GSync vs OFF Sync
The fact that you're locking it to 60 isn't adding anymore input lag other than the input lag at 60fps.
For the absolute lowest input it will be all syncs off no matter what.
Why don't you just lock it to 60fps and try it with Gsync on and off, somebody on the internet can't tell you how it feels to you.
For the absolute lowest input it will be all syncs off no matter what.
Why don't you just lock it to 60fps and try it with Gsync on and off, somebody on the internet can't tell you how it feels to you.
Re: 60 FPS lock on 144 hz. GSync vs OFF Sync
The fact that turning off all synchronizations gives the lowest latency could be absolutely true if it were not for the results of this test, which claims that GSync helps to reduce latency in comparison with a 60 Hz monitor, despite the fact that the game is running at the same 60 fps:
https://blurbusters.com/gsync/gsync101- ... ettings/13
Therefore, I need to compare the results in the above case (60 fps 144 hz GSync ON vs. 60 fps 144 Hz OFF Sync). It is hardly possible to distinguish live, since we are talking about 5-10 ms.
Re: 60 FPS lock on 144 hz. GSync vs OFF Sync
No that is comparing 60fps on a 60hz monitor to 60fps on a 144hz monitor, also it is comparing 60hz 60fps with Vsync on to 60fps 144hz Gsync+Vsync on. There is no comparison there with all syncs off.Defox wrote: ↑27 Feb 2021, 10:13The fact that turning off all synchronizations gives the lowest latency could be absolutely true if it were not for the results of this test, which claims that GSync helps to reduce latency in comparison with a 60 Hz monitor, despite the fact that the game is running at the same 60 fps:
https://blurbusters.com/gsync/gsync101- ... ettings/13
Therefore, I need to compare the results in the above case (60 fps 144 hz GSync ON vs. 60 fps 144 Hz OFF Sync). It is hardly possible to distinguish live, since we are talking about 5-10 ms.
If you don't care about consistency and smoothness and just want ultimate input lag reduction you need all syncs off, but ultimate input lag reduction doesn't always mean the best experience. You just need to find the right balance for you.
You are going to get less input lag the higher hz monitor you go, no matter what fps you are capping it at because you still get the scanout speed of the monitor. 240hz capped to 60fps will have even less than 144hz capped to 60fps, if you really want ultimate then get a 360hz and cap it to 60fps.
Re: 60 FPS lock on 144 hz. GSync vs OFF Sync
TTT wrote: ↑28 Feb 2021, 09:05No that is comparing 60fps on a 60hz monitor to 60fps on a 144hz monitor, also it is comparing 60hz 60fps with Vsync on to 60fps 144hz Gsync+Vsync on. There is no comparison there with all syncs off.
If you don't care about consistency and smoothness and just want ultimate input lag reduction you need all syncs off, but ultimate input lag reduction doesn't always mean the best experience. You just need to find the right balance for you.
It's not just about input latency, but also about latency in displaying an image to the screen.
In the detailed excel file, I also noticed the tests:
60 hz V-SYNC OFF + 58 FPS Limit - 34 ms
144 hz G-SYNC + V-SYNC (NVCP) + 60 FPS Limit - 29 ms
And here it is not entirely clear whether the delay was reduced by G-Sync itself or / and the increased refresh rate of the monitor, and now I would just like to see the result of 144 hz V-SYNC OFF + 60 FPS Limit to finally see the difference and draw conclusions.
Re: 60 FPS lock on 144 hz. GSync vs OFF Sync
Its the increased scanout speed of the monitor, like I said above. You are comparing a 60hz monitor to a 144hz monitor. Gsync is an added sync, it will add latency. When the NCP details of Gsync say it reduces latency it means in a non tearing environment so its comparing it to Vsync on, not all syncs off.Defox wrote: ↑03 Mar 2021, 01:17TTT wrote: ↑28 Feb 2021, 09:05No that is comparing 60fps on a 60hz monitor to 60fps on a 144hz monitor, also it is comparing 60hz 60fps with Vsync on to 60fps 144hz Gsync+Vsync on. There is no comparison there with all syncs off.
If you don't care about consistency and smoothness and just want ultimate input lag reduction you need all syncs off, but ultimate input lag reduction doesn't always mean the best experience. You just need to find the right balance for you.
It's not just about input latency, but also about latency in displaying an image to the screen.
In the detailed excel file, I also noticed the tests:
60 hz V-SYNC OFF + 58 FPS Limit - 34 ms
144 hz G-SYNC + V-SYNC (NVCP) + 60 FPS Limit - 29 ms
And here it is not entirely clear whether the delay was reduced by G-Sync itself or / and the increased refresh rate of the monitor, and now I would just like to see the result of 144 hz V-SYNC OFF + 60 FPS Limit to finally see the difference and draw conclusions.
Have you actually just tested both yourself in the same scenarios? If you can't notice a difference enough to know which has less lag then it makes no difference which you use anyway.