WARNING VT TRICK bad experience

Adjusting BENQ Blur Reduction and DyAc (Dynamic Acceleration) including Blur Busters Strobe Utility. Supports most BenQ/Zowie Z-Series monitors (XL2411, XL2420, XL2720, XL2735, XL2540, XL2546)
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masterotaku
Posts: 436
Joined: 20 Dec 2013, 04:01

Re: WARNING VT TRICK bad experience

Post by masterotaku » 28 Aug 2014, 04:48

First of all, wasn't it better to play at 125fps in Quake Live? I heard it's the best way to synchronize with the tick rate. Furthermore, if you have a 1000Hz mouse, it won't microstutter if your monitor is at 125Hz and 125fps.

Now, answering your question about tracking enemies, the best way to see them is when fps=Hz with double buffered vsync. But if you want to react and point to their heads as fast as possible, uncapped fps with vsync off should be your choice, even if movement of enemies is a bit choppy. I'm not very fond of multiplayer games, so for most games I use vsync (I wouldn't if adaptive vsync didn't exist), but in CS:GO I play with uncapped fps for input lag reasons.

Edit: I always use motion blur reduction. If you increase the crosstalk setting as far to the right as you can (without getting a black screen or lowering brightness too much), you'll have 1 frame less of input lag.
CPU: Intel Core i7 7700K @ 4.9GHz
GPU: Gainward Phoenix 1080 GLH
RAM: GSkill Ripjaws Z 3866MHz CL19
Motherboard: Gigabyte Gaming M5 Z270
Monitor: Asus PG278QR

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masterotaku
Posts: 436
Joined: 20 Dec 2013, 04:01

Re: WARNING VT TRICK bad experience

Post by masterotaku » 28 Aug 2014, 09:10

thizito wrote:thanks for your input, i really aprecciated, because much people ask this.. im sry
You're welcome, and don't be sorry ;) .
thizito wrote:i cant decide about VT trick
1360/1500/1502 are all viable on 120->128 in my 1080p native res xl2720z
If you want less crosstalk and a bit less input lag, use the highest VT you can. There's virtually no difference between 1500 and 1502. At some refresh rates, VT1502 made some sort of waves appear, but lowering it to 1500 or similar made them disappear.

thizito wrote:Today i tried install 295 driver, the lastest low inputlag nvidia driver, failed even with modded .inf
So i keep 310.99 as the lastest "LESS" buggy
In my opinion, you shouldn't be obsessed with that. New drivers are sometimes necessary for new games, bug fixes, new features and speed improvements.
In case you didn't do it yet, use Nvidia Inspector to set "Maximum pre-rendered frames" to 1 in the global profile. It will lower input lag significantly (in Skyrim, at 60fps and 60Hz with vsync on, the difference is massive).
thizito wrote:Is there a way to use 144hz and vt trick? like lower? ~1100 , it worth it ?
No, there is no way to modify (at least for the better) the 144Hz mode. I think even 1 pixel more of VT gave me an "out of range" error. Keep playing at 128Hz maximum, because 144Hz is ugly with blur reduction.
CPU: Intel Core i7 7700K @ 4.9GHz
GPU: Gainward Phoenix 1080 GLH
RAM: GSkill Ripjaws Z 3866MHz CL19
Motherboard: Gigabyte Gaming M5 Z270
Monitor: Asus PG278QR

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