Chief Blur Buster wrote: ↑06 Nov 2020, 22:08
Angel Soler wrote: ↑05 Nov 2020, 12:22
I move strobe phase and it seems to move somewhat up and down but it is very subtle.
It seems like the XL2411K may have a major bug in this respect; how many % of screen height does the strobe phase change?
Try editing the BlurBustersStrobeUtility.ini to extend the DDC integer range from 0 to 255 instead of 0 to 100. See if that extends strobe phase range.
Also hit the "F" key in Strobe Utility to force selecting Profile A and B, and see if it changes anything.
Depending on our discoveries I may have to forward this information to BenQ.
The XL2411P is likely a superior choice to XL2411K
That's right, I provided the 2 settings (A and B), I also provided the XL2411 option, and the option to press the "F" in the utility.
Even all the DyAc and AMA options.
in fact I came to think that there was something that I was not doing well and that it was my fault.
So it seems what you say, there is some kind of bug or something similar.
After all these investigations it seems that the XL2411P is crowned as the king of consoles
. (for now)
If we take into account that to play on the console competitively, you have to eliminate 2 defects: blur and input lag.
The only options right now for consoles are the Benq monitors that can strobe at 60hz and the LG OLED CX.
But the LG achieves great clarity but at the cost of adding input lag (I tried it at a friend's house and it was impossible to play at a competitive level).
So we have the option Benq monitors.
The XL2411P does a fantastic job of combating both of the aforementioned flaws.
The blur eliminates it at 99%. The area that is NOT the crosstalk area, the vast majority of the screen, is amazing as it looks, it is almost a CRT.
And also the crosstalk bar is movable, with which you can put it where it least bothers you.
And input lag is not a problem for this monitor either. Its base input lag is 10 ms. The strobe will add something to it, but we well know the input lag in this case is not a number but a latency gradient.
Well, I've put the crosstalk bar right at the bottom of the screen, so 65-70% of the top of the screen is free of crosstalk and blur. According to the gradient latency if the lag just at the top of the crosstalk bar is 0 ms, the lag in the center of the screen will be about 4 or 6 ms higher. So we would be talking about 14-16 ms (we would still be below the input lag frame).
And I can assure you that I am sick with lag. Well, I play fighting games, FPS and shump. And I get to play with this monitor enjoying every fight and every game
.
So right now the XL2411P is the best option for those who want maximum CRT clarity coupled with a very low input to play competitively.
We are all waiting to see the new monitors that will come next year that will also be able to do strobe at 60 hz.
But in the meantime, we have the XL2411P.
I won't get tired of thanking the Chief
.
This is all thanks to you
Greetings to all