[CS2] My video demostrating the issues

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Slender
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Joined: 25 Jan 2020, 17:55

Re: [CS2] My video demostrating the issues

Post by Slender » 15 Sep 2024, 20:51

Chief Blur Buster wrote:
14 Sep 2024, 13:24
bwainzz wrote:
29 Aug 2024, 08:39
I had already done this test, it really is not possible to read or identify anything when moving the windows at 360hz, it is as if everything was blurry and in Chinese, with 60hz we clearly have a better vision
If you're getting bad mouse movements outside of your games... Then you have two problems with your mouse.

1. You need at least 2000+ Hz mouse
Why?; even 70 mouse microjitters/sec at 360 Hz = extra motion blur (like fast vibrating music string).
See stutter-to-blur continuum www.testufo.com/eyetracking#speed-1 (watch 2nd UFO for 30 seconds)
Anything that jitters/vibrates/stutters/judders at a high frequency = extra blur like a blurry music string = extra blur on top of MPRT & GtG.

2. Microsoft Windows 11 now reduces the framerate of window dragging
Why? Motion blur is frametime on sample and hold. Do not use window dragging tests.

IMPORTANT: Instead, use TestUFO www.testufo.com/map and throw away your cheap mouse (or fix its config), replacing it with a good mouse with proper mouse settings. Do not share USB hubs with mouse, give mouse its own dedicated USB chip. Purchase a PCIe USB card for your computer, and plug ONLY your 2000 Hz mouse into it (don't plug any other USB devices into the same USB card). Do not use 1000 Hz (jittery), but use lower than 8000 Hz (too CPU consuming), and do not share your USB hub with other USB devices! Also, if you prefer wireless, you must get a high-Hz wireless (2-4KHz wireless), most cheap wireless only run at 125Hz. IMPORTANT!

Occasionally, some gaming mice and some cheap motherboard USB chips will perform badly.
- Switch mouse (at least twice)
- Play USB roulette (Try different USB ports)
- Use PCIe USB card, avoid bad motherboard USB ports if motherboard is cheap
- Clean mouse feet
- Clean mouse pad
- Raise pollrate to 2000 instead of 1000
- Turn off "Enhance Pointer Precision" in Control Panel (causes problems)
- Keep mouse cables away from electric devices/cables/bricks (Interference can cause mouse jitter)
- Use at least 3200dpi in modern games (CS2, Valorant, Overwatch, Fortnite), reduce sensitivity to compensate, according to mouse sensitivity calculators www.mouse-sensitivity.com

Use High DPI
Games that worked best with 400-800dpi (e.g. CS:GO) are now discontinued, don't hold yourself back at 360Hz, 400dpi sabotages frame rate of 360Hz.
0.5 inch/sec mouselook at 400dpi = 200 mouselook positions per second = framerate limit of 200fps at 0.5"/sec at 400dpi.
0.25 inch/sec mouselook at 400dpi = 100 mouselook positions per second = framerate limit of 100fps at 0.25"/sec at 400dpi.
You SABOTAGE your mouselook framerate with low DPI, hurts tracking (e.g. stuttery slowtracking like spraying bullets into moving airplane) and hurts panning framerate (e.g. stuttery DOTA/LOL pans). It won't affect fastflicks or aimtrainer usually, but will hurt your continuous-track.

2000Hz (in games that support it well) + 3200dpi (for sensors that does it well) + good mousepad + good mouse + low in-game sensitivity + low pointer sensitivity = much better for most newer 2020s-era game engines
equals silky TestUFO-smooth mouselooks

FIX YOUR MOUSE & YOUR USB PORT FOR 360Hz+

Make sure mouse is not THE weak link for 360Hz+
What does it have to do with the mouse polling speed and how the image moves on the screen?
The question is, why does a monitor's lower refresh rate look sharper than its highest refresh rate?

1000WATT
Posts: 571
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Re: [CS2] My video demostrating the issues

Post by 1000WATT » 16 Sep 2024, 03:13

Slender wrote:
15 Sep 2024, 20:51
What does it have to do with the mouse polling speed and how the image moves on the screen?
The question is, why does a monitor's lower refresh rate look sharper than its highest refresh rate?
Chief Blur Buster wrote:
14 Sep 2024, 13:24

Anything that jitters/vibrates/stutters/judders at a high frequency = extra blur like a blurry music string = extra blur on top of MPRT & GtG.
I often do not clearly state my thoughts. google translate is far from perfect. And in addition to the translator, I myself am mistaken. Do not take me seriously.

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Slender
Posts: 1564
Joined: 25 Jan 2020, 17:55

Re: [CS2] My video demostrating the issues

Post by Slender » 16 Sep 2024, 10:08

1000WATT wrote:
16 Sep 2024, 03:13
Slender wrote:
15 Sep 2024, 20:51
What does it have to do with the mouse polling speed and how the image moves on the screen?
The question is, why does a monitor's lower refresh rate look sharper than its highest refresh rate?
Chief Blur Buster wrote:
14 Sep 2024, 13:24

Anything that jitters/vibrates/stutters/judders at a high frequency = extra blur like a blurry music string = extra blur on top of MPRT & GtG.
why it jitter / vibrates / stutters / judders ?

1000WATT
Posts: 571
Joined: 22 Jul 2018, 05:44

Re: [CS2] My video demostrating the issues

Post by 1000WATT » 16 Sep 2024, 10:56

Slender wrote:
16 Sep 2024, 10:08
What does it have to do with the mouse polling speed and how the image moves on the screen?
A mouse with a high polling rate (provided that the system can handle this rate) will not allow the image to jump when moving by several pixels at once - instead of successive transitions.
You can imagine the steps of a staircase. Moving 10 steps in a row in 10 seconds.
12345678910 high polling rate.
11244667910 low polling rate.
When jumping over steps you will cause - extra blur on top of MPRT & GtG.
Slender wrote:
16 Sep 2024, 10:08
The question is, why does a monitor's lower refresh rate look sharper than its highest refresh rate?
At low monitor frequency and low MPRT. Frame time is higher. Light from the pixel burns the retina longer and the longer the duration, the clearer the image looks.
I often do not clearly state my thoughts. google translate is far from perfect. And in addition to the translator, I myself am mistaken. Do not take me seriously.

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Chief Blur Buster
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Re: [CS2] My video demostrating the issues

Post by Chief Blur Buster » 17 Sep 2024, 20:12

Slender wrote:
16 Sep 2024, 10:08
1000WATT wrote:
16 Sep 2024, 03:13
Slender wrote:
15 Sep 2024, 20:51
What does it have to do with the mouse polling speed and how the image moves on the screen?
The question is, why does a monitor's lower refresh rate look sharper than its highest refresh rate?
Chief Blur Buster wrote:
14 Sep 2024, 13:24

Anything that jitters/vibrates/stutters/judders at a high frequency = extra blur like a blurry music string = extra blur on top of MPRT & GtG.
why it jitter / vibrates / stutters / judders ?
Proof

There's a research paper already.

Image
Image
The paper became visible open-access on ACM -- "Do We Need a Faster Mouse? Empirical Evaluation of Asynchronicity-Induced Jitter"
https://dl.acm.org/doi/10.1145/3472749.3474783
And its open-access PDF (publicly visible, no paywall)
And photographic proof of my circling mouse cursor at 1000Hz vs 8000Hz on my screen:

At 1000Hz:
Image

At 8000Hz:
Image

But 8000Hz creates some problems (too fast for some games), so try 2000Hz for most of the smoothing benefits.

Your mouse may not be weak link, but it sometimes is -- make sure it is not your weak link
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on: BlueSky | Twitter | Facebook

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SKILLEN
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Joined: 01 Sep 2020, 23:08

Re: [CS2] My video demostrating the issues

Post by SKILLEN » 18 Sep 2024, 08:37

cursed-gamer wrote:
26 Aug 2024, 09:37
This is a video showing what I'm dealing with for years. I've divided it for 3 parts.

1st part is showing how Counter Strike works like on so called "good day" for me which happen randomly and very seldom. So far I didn't find any correlation why these days happen. As you can see there are no issues at all. Good mouse tracking and movement, the enemies are slower than usual, I have no troubles with one tapping and I seem to be a really pain in the ass for my enemies.

2nd part is showing what I see when I spectate my enemies. They don't seem to experience what I do, they are "immune" to bullets, they are self-confident and not awared of being killed instantaneously. I don't consider them as good players but casual 10k-15k elo premier with average movement, gamesense and aim.

3rd part is showing what I experience on daily basis. I don't think it needs any explanation. Just watch.

phpBB [video]


This looks like my problem, do you have problem offline? And you r talking only about desync,what about mouse movement ,do you feel something is wrong ?

1st clip is from deathmatch, i always said that in deathmatch or warmup before the game start is running a little bit better(far from how it should be).

Do you have "good" days like this in 1st clip when you play 5vs5 ?

2nd clip From movement and crosshair placement these guys seems like 3-4-5-6lv faceit ,but i can't replicate these 3 examples even if you give me 1000 attempts and im 3100 elo. Especially MANFRED first 2 kills i can imagine the lag i have in this situation, and Boo pistol round especially last usp kill when he flick and middle AK taps. Normal frags just impossible for me.

cursed-gamer
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Joined: 16 Aug 2023, 13:07

Re: [CS2] My video demostrating the issues

Post by cursed-gamer » 18 Sep 2024, 09:52

SKILLEN wrote:
18 Sep 2024, 08:37
This looks like my problem, do you have problem offline? And you r talking only about desync,what about mouse movement ,do you feel something is wrong ?

1st clip is from deathmatch, i always said that in deathmatch or warmup before the game start is running a little bit better(far from how it should be).

Do you have "good" days like this in 1st clip when you play 5vs5 ?

2nd clip From movement and crosshair placement these guys seems like 3-4-5-6lv faceit ,but i can't replicate these 3 examples even if you give me 1000 attempts and im 3100 elo. Especially MANFRED first 2 kills i can imagine the lag i have in this situation, and Boo pistol round especially last usp kill when he flick and middle AK taps. Normal frags just impossible for me.
Problem persists as long as there is internet connection needed to play a game but on aim training maps in CS2 spraying feels totally different and tracers are consistent. Mouse feels wonky, overshoots all the time. Sometimes I feel like something has control over it and doesn't allow me to put my crosshair on the enemy. Really strange feeling.

I do have "good" days but they are very very rare and so far I didn't find any correlation why do they happen. Only what I can confirm is that all my games (including windows desktop) at 3 AM are super smooth (but it doesn't mean hitreg/desync issues are fixed).

Yes, these guys weren't good, they just don't face the same issues like we do. When I spectate my teammates I am like "What the fuck am I doing here? Is this really my level?" They have so much time to react, they play aggresive while I struggle to much to not being killed instantly. I play much more with my head than hands. That Manfred guy, it looks like hits are just scratching him, he is not afraid of being insta headshoted.

Here you go for another example of the "good day": https://streamable.com/jzhljp As you can see I'm just having fun. I can't make my aim better, I've reached top of it already but something limits me to climb higher in terms of faceit and premier elo and it's definitely something with "delay" that is put on me.

My theory is that it might be coming from Steam, not from the game itself. I see that when Steam starts up in Windows, my mouse freezes for 1-2s and tracking becomes different. It is also happening in CS2, short freeze and my sensitivity is not the same like before the freeze.

skkiNN
Posts: 109
Joined: 07 Feb 2021, 14:20

Re: [CS2] My video demostrating the issues

Post by skkiNN » 18 Sep 2024, 11:26

guys im from Italy and i was a progamer, same issue like yours since 15 years living in Milan.
When i play 1:00 AM till 6:00 AM all games are just more smooth.
Ofc is something releated to electricity/emi/rfi/Isp's
I dont know rly what to do. Guys someone of u tried this EMI filter? i think it must be installed on the breaker main panel (i think):
https://www.comestero.shop/shop/filtri- ... ZjEALw_wcB

Did someone tried something like this?

SKILLEN
Posts: 149
Joined: 01 Sep 2020, 23:08

Re: [CS2] My video demostrating the issues

Post by SKILLEN » 18 Sep 2024, 12:03

cursed-gamer wrote:
18 Sep 2024, 09:52
SKILLEN wrote:
18 Sep 2024, 08:37
This looks like my problem, do you have problem offline? And you r talking only about desync,what about mouse movement ,do you feel something is wrong ?

1st clip is from deathmatch, i always said that in deathmatch or warmup before the game start is running a little bit better(far from how it should be).

Do you have "good" days like this in 1st clip when you play 5vs5 ?

2nd clip From movement and crosshair placement these guys seems like 3-4-5-6lv faceit ,but i can't replicate these 3 examples even if you give me 1000 attempts and im 3100 elo. Especially MANFRED first 2 kills i can imagine the lag i have in this situation, and Boo pistol round especially last usp kill when he flick and middle AK taps. Normal frags just impossible for me.
Problem persists as long as there is internet connection needed to play a game but on aim training maps in CS2 spraying feels totally different and tracers are consistent. Mouse feels wonky, overshoots all the time. Sometimes I feel like something has control over it and doesn't allow me to put my crosshair on the enemy. Really strange feeling.

I do have "good" days but they are very very rare and so far I didn't find any correlation why do they happen. Only what I can confirm is that all my games (including windows desktop) at 3 AM are super smooth (but it doesn't mean hitreg/desync issues are fixed).

Yes, these guys weren't good, they just don't face the same issues like we do. When I spectate my teammates I am like "What the fuck am I doing here? Is this really my level?" They have so much time to react, they play aggresive while I struggle to much to not being killed instantly. I play much more with my head than hands. That Manfred guy, it looks like hits are just scratching him, he is not afraid of being insta headshoted.

Here you go for another example of the "good day": https://streamable.com/jzhljp As you can see I'm just having fun. I can't make my aim better, I've reached top of it already but something limits me to climb higher in terms of faceit and premier elo and it's definitely something with "delay" that is put on me.

My theory is that it might be coming from Steam, not from the game itself. I see that when Steam starts up in Windows, my mouse freezes for 1-2s and tracking becomes different. It is also happening in CS2, short freeze and my sensitivity is not the same like before the freeze.
I can't help you unfortunately, but i want to confirm that we have the same problem.

From the clip, i can see your aim and crosshair is much better than enemies in first clip,but again i suspect in deahtmach is running a little better,can you test few times? When in 5vs5 you know its very bad ,go to deathmatch and check if its the same.

"Mouse feels wonky, overshoots all the time. Sometimes I feel like something has control over it and doesn't allow me to put my crosshair on the enemy. Really strange feeling."

Yes exactly the same.



"Only what I can confirm is that all my games (including windows desktop) at 3 AM are super smooth (but it doesn't mean hitreg/desync issues are fixed)"

I dont have this smooth feeling in 3 AM ,but why including windows desktop ? If you have problems only online why there is difference in desktop. In this "smooth" you mean you dont have the mouse problem ?


I also thought about steam,but tried cs 1.6 non steam and csgo nonsteam,0 difference.



You probably tried this,but you can test again,if you want > in network adapter settings change speed link from Autonegotiation to 10 or 100mgbit.

cursed-gamer
Posts: 239
Joined: 16 Aug 2023, 13:07

Re: [CS2] My video demostrating the issues

Post by cursed-gamer » 18 Sep 2024, 12:16

SKILLEN wrote:
18 Sep 2024, 12:03

I can't help you unfortunately, but i want to confirm that we have the same problem.

From the clip, i can see your aim and crosshair is much better than enemies in first clip,but again i suspect in deahtmach is running a little better,can you test few times? When in 5vs5 you know its very bad ,go to deathmatch and check if its the same.

"Mouse feels wonky, overshoots all the time. Sometimes I feel like something has control over it and doesn't allow me to put my crosshair on the enemy. Really strange feeling."

Yes exactly the same.

"Only what I can confirm is that all my games (including windows desktop) at 3 AM are super smooth (but it doesn't mean hitreg/desync issues are fixed)"

I dont have this smooth feeling in 3 AM ,but why including windows desktop ? If you have problems only online why there is difference in desktop. In this "smooth" you mean you dont have the mouse problem ?

I also thought about steam,but tried cs 1.6 non steam and csgo nonsteam,0 difference.

You probably tried this,but you can test again,if you want > in network adapter settings change speed link from Autonegotiation to 10 or 100mgbit.
Premiers/faceits/comps are much worse than DM. There is no way I will hit one tap in one of those. There is nothing that's going to help. Only what makes my mouse possible to aim is removing cloth mousepad, reducing monitor hz to 120 or 144 and mouse hz to 125. For some reason it gives me better results.

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