Upgraded to a "flawless sensor" mouse and I love it

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darzo
Posts: 204
Joined: 12 Aug 2017, 12:26

Re: Upgraded to a "flawless sensor" mouse and I love it

Post by darzo » 25 Jan 2018, 21:12

I've read true 1 to 1 tracking of 3360 mice is supposed to hold to and including 2000, not 1500. Who told you this stuff? Most Zowie mice have a 3310 sensor. Some 3360 extend that, like the Rival 310 (to 3500 dpi), but this is the first I hear of 1600 being too much.

PS

On principle I'd try to avoid Steelseries 310 as they did a couple of pretty misleading marketing things. On one of their blogs, actually, you can find the claim that 3360 mice have 1 to 1 tracking to and including 2000 dpi (under 2100). The 310 mice just extend that. Also, that little deviation graph they show, it's above the advertised ips of g403. A low move.

darzo
Posts: 204
Joined: 12 Aug 2017, 12:26

Re: Upgraded to a "flawless sensor" mouse and I love it

Post by darzo » 25 Jan 2018, 23:24

https://www.reddit.com/r/MouseReview/co ... smoothing/
https://steelseries.com/blog/truemove3- ... -sensor-37
SteelSeries wrote:What does the first, true 1-to-1 tracking sensor really mean?
It means TrueMove is the first sensor that exactly matches your mouse movement with movement on-screen regardless of CPI setting. To achieve true 1-to-1 tracking, a mouse sensor must be free of smoothing, angle snapping, and imprecise movement. While most professional gamers use lower CPI settings like 400 or 800, TrueMove3 delivers incredibly accurate, true 1-to-1 tracking without using jitter reduction from 100 – 3500 CPI.

How does it compare to the standard Pixart 3360?
You may find a competitor’s mouse with a 3360 sensor that is free of jitter reduction up to 2000, but our partnership with Pixart has resulted in exclusive customization, delivering the widest range of raw tracking available, up to 3500 CPI.
The person on reddit gets killed for some reason (curious how he/she has 3366 with no visible smoothing whatsoever, which has to be false) but Steel Series' own blog supports 2000 dpi raw tracking of 3360 rather than 1500. Just for clarification, is smoothing the same thing as jitter reduction? Give me something about not going over 1500 dpi.

darzo
Posts: 204
Joined: 12 Aug 2017, 12:26

Re: Upgraded to a "flawless sensor" mouse and I love it

Post by darzo » 27 Jan 2018, 00:24

If you know anything about why 800 dpi might be better than 1600, irrespective of sensitivity, please post.

Sparky
Posts: 643
Joined: 15 Jan 2014, 02:29

Re: Upgraded to a "flawless sensor" mouse and I love it

Post by Sparky » 27 Jan 2018, 01:09

darzo wrote:If you know anything about why 800 dpi might be better than 1600, irrespective of sensitivity, please post.
Not quite sure what you mean by that. In general, the lower sensitivity means higher precision in clicking a small target, just because the target in terms of mouse movement is 4x the surface area. In technical terms, it depends on the specific sensor. If you hypothetically had a sensor with a native sensitivity of 2400cpi, 800 divides into that with no remainder, while 1600 does not. So in that scenario 1600 would have a bit more jitter due to that. (mix of 2 and 3 native counts per reported count, instead of always being 3).

darzo
Posts: 204
Joined: 12 Aug 2017, 12:26

Re: Upgraded to a "flawless sensor" mouse and I love it

Post by darzo » 27 Jan 2018, 02:15

In-game sens enables you to set the same sensitivity with 800 dpi and 1600 dpi, hence sensitivity is irrelevant. The question is is 1600 dpi in any way different from 800 dpi with a 3360 sensor. A hypothetical 2400 native dpi does me no good, and it is known that jitter reduction occurs above 2000 dpi so it can't be that. I've also read there is no native dpi with that sensor.

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