It's best not to give people in esports this kind of putdowns. Let's consider there's a lot of varsity sports clubs, unpaid and low-wage sports, lots of sports where people burnout young (E.g. ballet!) so esports isn't the only "young demographic" sport. Few people earn big money in in-person physical sports too, many also play in the local leagues just for the fun of it. Then there's municipal leagues as well as provincial leagues which are low-income compared to the world leagues / national leagues. Also, arbitrary requirements emerge in many sports (e.g. engine power restrictions in car racing, to not being allowed to use certain types of shoes/wear in sprint racing, etc). Even the debate of whether esports is a sport or not. And what kind of professional stuff you do (be a streamer, or be an esports champion) are actually kind of different professional gaming careers. Many pros only do one or the other. Etc. Etc.schizobeyondpills wrote:No. We use pros as examples because they have dedicated an immense of time practicing to get good whereas others will say their hardware/software is holding them back. Nobody is saying input lag is not important but people talking about using windows 7 and dna tests to get an edge need to get real.
1. these "pros" are just kids
2. there is not enough integirty in eSports due to low $, tight burnout timespan (16-24) after that your reflexes start to degrade
3. pros dont really practice on the same tryhard level as pro's of other sports such as IRL ones(due to them being kids, paired with having bad understanding of how to practice properly, not having a team of professionals (due to low payments of esports), not being mature enough to self-reflect and discipline themselves properly)
4. if they shit-talk a product for being bad, they wont get sponsorship deals both from that company and other, this is further backed up by low money they make from actually being good at the game compared to sponsorship deals from major companies(look at gaming chairs for example)
5. if those pros you praise so much were given a free tuning/tweaking/oc'ing service on their own setup, their performance would improve 10-20% AT LEAST
6. you could've invested 2 hours of your time to install windows 7, debloat it, measure latency, measure mouse movement and conclude yourself
7. we are as real as it gets, since we dont operate on perceived imaginary authority like you, but rather on raw measured data from tools as well as evidence from documentation which clearly shows how, where and why 7 beats 10.
anything else?
But, however...
It is not Blur Busters job to wade into the politics of sports or esports. I don't want to see this kind of stuff on Blur Busters. So, nuance some diplomacy into your posts, please. esports players are guests on Blur Busters that need to feel welcome. We're not Twitter here.
Anyway, it is true optimization levels between systems in the esports sphere vary quite a lot, from worst to best. Also, arenas often enforce specific identicalness (e.g. a sponsor's monitors and a sponsor's computer systems), which is typically unified to Windows 10. There are some really well tuned systems out there, and others not so well tuned. Certainly. But this is not a passport to not be nice to esports followers.
Blur Busters goal is fun education. Without the existence of Blur Busters, many more people in the world would have been saying "Nobody can tell apart 144Hz vs 240Hz" and such debates. Whether via a motion test link (TestUFO links are great!) or via advice on how to lower VRR lag, or telling someone what the pros/cons of motion blur reduction is, etc.