It's a brand new upcoming test. Undergoing internal beta testing.
Not yet launched.
Schizobeyondpills was criticizing a test that they have never seen; which is why this forum thread exists.
I take this extremely seriously. Extremely so, to the point that diplomacy gloves is off in this thread and referree-call somebody else's "engineer snobbery disdain". This person has a history of putting-down the good-intentioned kids in these forums (whether they are wrong or not), while I'm trying to be like a patient friendly Chris Hadfield to them.Chief Blur Buster wrote: ↑07 Nov 2020, 23:22Also, adjusting the level of patience is a strategic move of a researcher to allow time for a researcher to generate peer reviewed content. I suggest you pause further critical commentary until reviewing the actual upcoming tests -- you're criticizing something that hasn't even been published.
It's possible this person is high-pay real-time C++/ASM outfit, like a VxWorks system engineer or big-fund nation-funded esports team (metaphorical 21st century version of govt-funded USSR Olympics teams) or some other ultra-latency snobbery. There's a place for ultra latency, yes. But I can't stand this type of non-inclusiveness of ultra snobbery. I can't make any assumptions, but schizobeyondpills is highly intelligent and clearly low-level oldtimer programmer.
But he blanket-dismisses a not-yet-launched TestUFO Mouse Tester that he has never seen.
I rarely so clearly break my own "Be Nice" forum rules (Administrator Privilege!) and this is one of these exceptions.
My ego on these forums are well known by longtime readers, and I'm fine with it. Most love me as friendly as a protector of esports kids and mainstream users, even if they are still sometimes learning. I think outside the box and shake widely held misbeliefs and data uselessnesses in the refresh rate race to retina refresh rates (and HTML5 uselessness falls so squarely in this sphere).
"I want to be an astronaut!"
"I want to program games when I grow up!"
Today's kids are tomorrow's game programmers, and I will still help them make C#/JS more precise, even if they later move onto C++ when they are impressed by the imprecisions of lesser languages, or they get smart and learn how to jitter-compensate the imperfect languages. Or whatever route. More power, all routes are valid. Rising tides lifts all boats. Convince OS vendors while I'm having fun too. Sometimes it's fluidity-priority rather than latency-priority, since 1-frame stutters are more nauseous than adding +5ms latency. Everybody is different but I like to be inclusive.
But, to my credit, I have a long-known history of being super-reluctant to ban forum members, so even people like schizobeyondpills still continue to be forum members even though he has been banned from some other forums/banned from some Discord channels. The number of permanent-banned forum members on these forums (that are not spambots/adbots) are nearly zero -- less than a full single hand's of count -- in the 7 years that these forums have operated.
Great moderating here is why we're not Twitter/Facebook speil around here. Certainly, these forums are well-moderated but users already knew that when they signed up. Blur Busters Forums is well known (by most) as very responsible/studious in moderating these forums. Occasionally aggressive at moderating, but most of the time, gentle no-eggshell-cracking handling (for majority of forum members). There are certainly some complaints, but by majority, people are largely happy with how geek nirvana Blur Busters Forums is, much more pure (little non-tech discussion, little adbottery, etc).
And another the side effect (of not banning most people who try to waste my time) is that a lot of interesting discussion soup spews out from my interactions -- some speil of which actually incubates new businesses (it has happened once already) from discoveries in a strong debate -- so these threads are useful reads to others (much like the Amazing Human Visible Feats of The Milliseconds) and other unintended consequences of the refresh rate race to retina refresh rates.