Chief Blur Buster wrote: ↑18 Jan 2023, 22:51I've been hired to work on 240Hz OLEDs as of late, so I'll chime in a bit, as much as my NDAs allow me to do so.
My 240Hz OLED is a bit too bright at maximum brightness, so I adjust it down abit.
I'm used to ~150nit when I'm doing Visual Studio or documents/articles anyway.
Now when gaming, I like the HDR-like feel of perfect blacks. It can be more fun gaming on a ~300-nit OLED with perfect blacks (in a dark room) than a ~600+-nit LCD with grey blacks. The black reference amplifies the brightness feel of the brights when you're gaming indoors without sun shining in a window. LCD is superior if you've got a glass house obviously, but I can confirm these new LG OLEDs is too bright for my eyes when I'm just Visual Studioing at night.
Also, download "Better ClearType Tuner" app to make text look MUCH better on these new OLEDs. Tweak according to preference.
I've always run desktop LCDs at 30% brightness when doing computer text, so that's well within the OLED brightness range. When I am gaming, I like a brighter profile for the HDR-like behaviors.
Replaying old games (like "Bioshock Infinite") is a totally new videogame on an OLED, with the 240fps-at-240Hz LightBoost-quality motion with NO strobing needed; brute framerate-based motion blur reduction is the future.
Everyone knows I wish it was 1000fps 1000Hz hurry up already (ETA 2030?) but today, 240Hz OLEDs already have less motion blur than a non-strobed 360Hz LCD. That's big; the best strobeless blur reduction technology consumers can buy today for brute framerate-based motion blur reduction at near-zero GtG and the only blur seen is purely MPRT only.
Thanks to darn near zero GtG numbers, OLED's are virtually perfect followers of Blur Busters Law -- much more accurately than LCD.
Interesting, how do you feel the 240hz Oled compares to a 240/360 Strobed as far as motion clarity goes ?