ULMB 2 Released

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CYCLOPSAG
Posts: 15
Joined: 13 Jul 2022, 08:41

Re: ULMB 2 Released

Post by CYCLOPSAG » 09 Jun 2023, 07:29

Does playing on the ASUS PG27AQN esport mode 25" (whether 1080p or 2368p) introduce any sort of latency?
to my thinking, there is a pixel shifting in that 25" mode, so it could have added latency?

joseph_from_pilsen
Posts: 166
Joined: 01 Apr 2022, 23:51

Re: ULMB 2 Released

Post by joseph_from_pilsen » 09 Jun 2023, 20:20

Blurnabi wrote:
08 Jun 2023, 01:44
Does DLSS3 framegen have ability to run vsynced for consistent frame delivery? I mean there are only handful of new games which can run consistent 360fps with top spec PC let alone 160fps therefore having ULMB2 with native 360Hz is kinda moot. I even have trouble running consistent 240Hz on my most played game Dota2 no matter what the settings I use with 4090 GPU and 7600x.

I feel like there are lots of avenues to explore with strobing and frame generation interoperability.
7600X is not the best for source 2 engine. 7800X3D is the right choice. 50 percent more fps. Even 5800X3D runs better in dota2 (and cs2) than 7600X. I have chosen 7600 for cs2 only as a budget choice with 3060Ti for 280HZ gameplay. 360 stable wont be achieavable with 7600/X too in cs2 same like its in dota2.

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BTRY B 529th FA BN
Posts: 525
Joined: 18 Dec 2013, 13:28

Re: ULMB 2 Released

Post by BTRY B 529th FA BN » 10 Jun 2023, 09:12

Is a Nvidia card needed for ULMB2?

For some reason my 1st Gen 360Hz PG259QNR does not offer ULMB through the panel.. I mean it's there it's just not selectable. Is it cause of my AMD GPU?
Last edited by BTRY B 529th FA BN on 11 Jun 2023, 11:08, edited 1 time in total.

Kuscheln_Hammer92
Posts: 62
Joined: 29 Apr 2023, 08:57

Re: ULMB 2 Released

Post by Kuscheln_Hammer92 » 10 Jun 2023, 14:01

bumbeen wrote:
08 Jun 2023, 17:49
Kuscheln_Hammer92 wrote:
08 Jun 2023, 11:54
akrios wrote:
06 Jun 2023, 22:40
Been going back and forth lately between G-Sync and ULMB 2 trying to decide what I like more, the extra clarity during motion or the consistent smoothness with G-Sync. I get around 200-220fps a lot in Apex when not capped at 300fps in 1440p.
Does ULMB 2 run with anything else on say RTss scanline sync or if you have fast sync on and framerate uncapped?
yes. the strobing is solely a function of backlight sync with a fixed monitor refresh rate, there is no awareness of game FPS or other syncing function
Thank you!

Inco^
Posts: 101
Joined: 20 Apr 2020, 07:47
Location: France

Re: ULMB 2 Released

Post by Inco^ » 10 Jun 2023, 14:53

BTRY B 529th FA BN wrote:
10 Jun 2023, 09:12
Is a Nvidia card needed for ULMB2?

For some reason my 1st Gen 360Hz PG25QNR does not offer ULMB through the panel.. I mean it's there it's just not selectable. Is it cause of my AMD GPU?
I don't know, but in any case, ULMB2 is not supported on PG259QN/R . ULMB (not ULMB2) is supported on 240Hz (not 360Hz).

List of ULMB2-compatible monitors, from https://www.nvidia.com/en-us/geforce/ne ... on-blur-2/ :

Available Today:
Acer Predator XB273U F - 27” 1440p 360 Hz
ASUS ROG Swift 360Hz PG27AQN - 27” 1440p 360 Hz
Available Soon:
ASUS ROG Swift Pro PG248QP - 25” 1080p 540 Hz
AOC AGON AG276QSG G-SYNC Monitor - 27” 1440p 360 Hz
PG248QP - XL2566K - XV252Q F - PG259QN - XL2546K - Y27gq-25 - AG251FZ - LaCie Electron 22 Blue IV

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BTRY B 529th FA BN
Posts: 525
Joined: 18 Dec 2013, 13:28

Re: ULMB 2 Released

Post by BTRY B 529th FA BN » 11 Jun 2023, 11:12

Inco^ wrote:
10 Jun 2023, 14:53
BTRY B 529th FA BN wrote:
10 Jun 2023, 09:12
Is a Nvidia card needed for ULMB2?

For some reason my 1st Gen 360Hz PG25QNR does not offer ULMB through the panel.. I mean it's there it's just not selectable. Is it cause of my AMD GPU?
I don't know, but in any case, ULMB2 is not supported on PG259QN/R . ULMB (not ULMB2) is supported on 240Hz (not 360Hz).

List of ULMB2-compatible monitors, from https://www.nvidia.com/en-us/geforce/ne ... on-blur-2/ :

Available Today:
Acer Predator XB273U F - 27” 1440p 360 Hz
ASUS ROG Swift 360Hz PG27AQN - 27” 1440p 360 Hz
Available Soon:
ASUS ROG Swift Pro PG248QP - 25” 1080p 540 Hz
AOC AGON AG276QSG G-SYNC Monitor - 27” 1440p 360 Hz
Ah, that's right. Only 240Hz

I hope they offer ULMB2 for my PG259QNR sometime in the future. I don't see why it wouldn't support it unless there are hardware limitations.

Thanks for the reply.

Shing0
Posts: 18
Joined: 28 Apr 2021, 15:35

Re: ULMB 2 Released

Post by Shing0 » 11 Jun 2023, 11:47

Even if the monitor has g sync hardware, they won't update 240hz monitors to support ULMB2. They will try to push people to buy 360hz gsync monitors and they will say things like it has gsync module yes but that monitor is not 360hz.

Nvidia...its meant to be played on the latest and greatest 360hz $$$

They can charge extra for ULMB2 , who knows may be we will see this practice on ULMB3.

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BTRY B 529th FA BN
Posts: 525
Joined: 18 Dec 2013, 13:28

Re: ULMB 2 Released

Post by BTRY B 529th FA BN » 11 Jun 2023, 11:53

Of course that's money/market strategy but something better will come along.

bumbeen
Posts: 86
Joined: 25 Apr 2023, 14:35

Re: ULMB 2 Released

Post by bumbeen » 11 Jun 2023, 13:44

Shing0 wrote:
11 Jun 2023, 11:47
Even if the monitor has g sync hardware, they won't update 240hz monitors to support ULMB2. They will try to push people to buy 360hz gsync monitors and they will say things like it has gsync module yes but that monitor is not 360hz.

Nvidia...its meant to be played on the latest and greatest 360hz $$$

They can charge extra for ULMB2 , who knows may be we will see this practice on ULMB3.
I don't think the panels are fast enough for "ULMB 2" which is just ULMB but with an extra bit to speed up the bottom half of the screen more than the top half because the panel still isn't really fast enough for it. Plenty of crosstalk on the bottom 1/3rd which would be way worse and cover more of the display on any older panels

JediBrysen
Posts: 14
Joined: 31 Aug 2020, 12:33

Re: ULMB 2 Released

Post by JediBrysen » 15 Jun 2023, 16:09

Just wanted to add to this thread for anyone on a Radeon gpu the option to enable ULMB 2 on my PG27AQN is completely grayed out. Tried it on an Nvidia gpu and that had no issues. I’m trying to figure out a solution for this at the moment… Haven’t had any luck yet but we continue to test!

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