I have traditionally been a console peasant and, while I have tried to educate myself on the technical side of input lag, motion blur, etc., I know many of the specs/tests etc. out there aren't intended for locked 60hz over HDMI. I'm sure I will error as I speak. Apologies in advance and thank you for your patience.
Background: Spent about a month trying to find an all-in-one solution for my Xbox One and the increasing number of PC FPSs I play. No dice. I found the largest limitation was the relatively small number of options that utilize HDMI 2.0. Couldn't find anything that checked all of the boxes (input lag, motion blur, resolution). Eventually made an impulse buy of a RL2460 on sale (with the intent of just getting a second monitor for PC gaming)- but think it's going back after seeing tests on the amount of overshoot it has.
Then, this info dropped yesterday (https://news.xbox.com/en-us/2018/04/20/ ... lsCvfi8.99):
"In April, we added variable refresh rate, 1440p resolution support, and auto low latency mode... Gamers with gaming monitors and televisions that support a 120Hz refresh rate can now turn on 120Hz support for 1080p and 1440p output resolutions."
My question: Does the 120Hz support, along with Freesync, help bypass/lessen some of the concerns I've seen in other threads about consoles on a 240hz monitor?
I have seen the AW2518HF at reasonable prices and wonder if it will check most of the boxes I need. Freesync over HDMI 2.0. Ability to game on my PC as well. Just uncertain if I am correctly understanding the 120Hz support and whether it lessens the input lag concerns about consoles on a 240Hz monitor.
It's probably important to note that I'm not married to the idea of a 240Hz monitor. Just didn't find many 144Hz options that had HDMI 2.0 inputs, Freesync, etc.