Re: Can I edit to fix vertical inversion? Alienware AW2518HF
Posted: 25 May 2019, 05:34
Hi chief! my thread got hijacked but thats ok, I hope you can still help me
update on my vertical inversion artifacts
So for some reason when I load a 3d application lets say 'Don't Starve' regardless if full screen on not, and I stay in the main menu of don't starve the vertical inversion artifacts are visible on static image the same severity as the worst in motion, but the thing is you see this by moving your head from perfectly still to even more the more you move your head, its really bad visually and easily detectable when you move your head while viewing a static image, I can even put other windows on top of it like steam window with it in the background and still see the lines over steam. If i exit the game and go to desktop then they disappear when i try moving my head around again.
basically something changes when the monitor gets a 3d signal from a rtx 2080 and causes the already motion artifacts on desktop to go reallllly bad by you moving your head.
Now i had a xb272 before this and it had no inversion lines or anything 0% brightness change in lines, this one is aroudn 40%+ change in lines, I also had a pg278q in 2015 which had only visible lines on static teal/grey color with mouse over and head certain distance following cursor going back and forth at a specific speed, it was very very minimal circumstance yet asus still paid for the shipping on return and replaced the monitor or its panel with another one that didnt have that issue absolutely free at 2.5 years date of the 3 year warranty. If asus fully commits its warranty for a small version of this why wouldn't dell or rather dell should be forced too.
There should be rules in regards to this and manufacturers and engineers should make the monitors so they dont show vertical inversion artifacts on TN's like the pg278q or xb272, if they can do it why cant dell? It's not impossible.
update on my vertical inversion artifacts
So for some reason when I load a 3d application lets say 'Don't Starve' regardless if full screen on not, and I stay in the main menu of don't starve the vertical inversion artifacts are visible on static image the same severity as the worst in motion, but the thing is you see this by moving your head from perfectly still to even more the more you move your head, its really bad visually and easily detectable when you move your head while viewing a static image, I can even put other windows on top of it like steam window with it in the background and still see the lines over steam. If i exit the game and go to desktop then they disappear when i try moving my head around again.
basically something changes when the monitor gets a 3d signal from a rtx 2080 and causes the already motion artifacts on desktop to go reallllly bad by you moving your head.
Now i had a xb272 before this and it had no inversion lines or anything 0% brightness change in lines, this one is aroudn 40%+ change in lines, I also had a pg278q in 2015 which had only visible lines on static teal/grey color with mouse over and head certain distance following cursor going back and forth at a specific speed, it was very very minimal circumstance yet asus still paid for the shipping on return and replaced the monitor or its panel with another one that didnt have that issue absolutely free at 2.5 years date of the 3 year warranty. If asus fully commits its warranty for a small version of this why wouldn't dell or rather dell should be forced too.
There should be rules in regards to this and manufacturers and engineers should make the monitors so they dont show vertical inversion artifacts on TN's like the pg278q or xb272, if they can do it why cant dell? It's not impossible.