Stutters and Tearing issue in my XL2546K

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mw4r
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Stutters and Tearing issue in my XL2546K

Post by mw4r » 27 Dec 2022, 05:58

So i just purchased a new BenQ XL2546K and after testing it on the testufo website i found that under stutters and tearing test i dont get get complete straight lines which should be the case on ideal monitors. i have attached a video about this, please help.
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ImZpDFoLc0nrBuT47zo2EfPSUGyjv4tgtho1v9tIqf0=_plaintext_638059987917684935.jpg (44.42 KiB) Viewed 4593 times
MfVAfgQejA4xAiBcn0hI7L0UKnKrMpo3z_Inn_IrzIk=_plaintext_638059987914564711.mp4
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Discorz
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Re: Stutters and Tearing issue in my XL2546K

Post by Discorz » 27 Dec 2022, 14:21

mw4r wrote:
27 Dec 2022, 05:58
So i just purchased a new BenQ XL2546K and after testing it on the testufo website i found that under stutters and tearing test i dont get get complete straight lines which should be the case on ideal monitors. i have attached a video about this, please help.
You don't want to use testufo for these type of tests. "Stutters and tearing" is more for a preview/simulation rather than testing. I assume u used one of the non ideal demos instead of "Smooth (VSYNC ON)"?

For proper testing use any game or testing oriented game like Smooth Frog.
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Chief Blur Buster
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Re: Stutters and Tearing issue in my XL2546K

Post by Chief Blur Buster » 29 Dec 2022, 23:58

mw4r wrote:
27 Dec 2022, 05:58
So i just purchased a new BenQ XL2546K and after testing it on the testufo website i found that under stutters and tearing test i dont get get complete straight lines which should be the case on ideal monitors. i have attached a video about this, please help.
That specific TestUFO, while used as a demonstration of stutters/tearing, is showing abnormality: The tearing demo of TestUFO randomizes the location of tearlines throughout the whole screen.

So, try www.testufo.com/photo full screen. If you see tearing, then you've got VSYNC OFF forced for fullscreen in NVIDIA Control Panel. TestUFO is a VSYNC ON system, but browser fullscreen mode sometimes gets (partially) overridden by the sync technology configured in NVIDIA Control Panel.
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