TestUFO (similar fan-made experiment) - anyone can test?

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SnkyGames
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Joined: 23 Feb 2022, 15:00

TestUFO (similar fan-made experiment) - anyone can test?

Post by SnkyGames » 01 Mar 2022, 10:28

Hello,

I made a similar TestUFO on my website (it's SSL secure) in my own game engine (Haxe language). I spoke to @BlurBusters on Twitter and they said I should share it on the forum and see if there is any feedback or if someone else wants to try! And I am more than happy to share.

https://snkygames.com/Hz/
Link above.
-There are a few sliders to play with (OC - Time Scale, UV - change BG strip width/scale, Hz)
-It's designed at 960Hz (everything below is progressed at a division of this - curious if this is an acceptable method?)

Why did I make this? It was a bit of a proof of concept that my engine can really do 1000Hz (as I am remaking Star Fox and I have promised such FPS). It's only a fan-made thing, not trying to replace what's already here, I enjoy reading all of BBs work.

Best,

⚡++

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Chief Blur Buster
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Re: TestUFO (similar fan-made experiment) - anyone can test?

Post by Chief Blur Buster » 01 Mar 2022, 13:48

I can confirm that the conversation happened, and I confirm I told this person to post here.

There are some users of the ZisWorks 480Hz display, as well as the Acer 390 Hz display to give this a try.
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on Twitter

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