Hello,
I made a similar TestUFO on my website (it's SSL secure) in my own game engine (Haxe language). I spoke to @BlurBusters on Twitter and they said I should share it on the forum and see if there is any feedback or if someone else wants to try! And I am more than happy to share.
https://snkygames.com/Hz/
Link above.
-There are a few sliders to play with (OC - Time Scale, UV - change BG strip width/scale, Hz)
-It's designed at 960Hz (everything below is progressed at a division of this - curious if this is an acceptable method?)
Why did I make this? It was a bit of a proof of concept that my engine can really do 1000Hz (as I am remaking Star Fox and I have promised such FPS). It's only a fan-made thing, not trying to replace what's already here, I enjoy reading all of BBs work.
Best,
++
TestUFO (similar fan-made experiment) - anyone can test?
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Re: TestUFO (similar fan-made experiment) - anyone can test?
I can confirm that the conversation happened, and I confirm I told this person to post here.
There are some users of the ZisWorks 480Hz display, as well as the Acer 390 Hz display to give this a try.
There are some users of the ZisWorks 480Hz display, as well as the Acer 390 Hz display to give this a try.
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