Wow very interesting Posts. I am currently on the xl2566k as well. I am mainly playing pubg where you cant reach all Time 360fps. I am Running a 3080ti with a 12700kf and custom 4000 c14 rams. The thing is i am Using a custom res 1728x1080 360hz atm. Is This Trick also working with 1728x1080 or just FHD? Would i Benefit by Using 250hz via CRU? If i Change the Large Vertical totals is that called QFT?
Thanks in advance!!
[HOWTO!] 360hz in a 250FPS locked game
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Re: [HOWTO!] 360hz in a 250FPS locked game
Guys, I have a similar question.
I have the Acer 390hz, but I have been playing more EA FC 24 (Fifa 2024) and I limit the fps in the game to 120, as the game is poorly optimized at high fps rates, so I stay at 390hz / 120fps. I don't experience any screen tearing or stuttering this way. Would there be any benefit in activating premium freesync on the monitor, gsync ON NVCP + vsync ON NVCP + low latency mode ON nvcp anyway? What would be the benefits of this configuration compared to everything off or what would be the best option?
I have the Acer 390hz, but I have been playing more EA FC 24 (Fifa 2024) and I limit the fps in the game to 120, as the game is poorly optimized at high fps rates, so I stay at 390hz / 120fps. I don't experience any screen tearing or stuttering this way. Would there be any benefit in activating premium freesync on the monitor, gsync ON NVCP + vsync ON NVCP + low latency mode ON nvcp anyway? What would be the benefits of this configuration compared to everything off or what would be the best option?
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Re: [HOWTO!] 360hz in a 250FPS locked game
TGTLN does not cap his PUBG fps on his Zowie monitor. Highly recomended video: https://www.youtube.com/watch?v=0wpokGq-KbM&t=0shyyliiight wrote: ↑24 Jan 2024, 09:27Wow very interesting Posts. I am currently on the xl2566k as well. I am mainly playing pubg where you cant reach all Time 360fps. I am Running a 3080ti with a 12700kf and custom 4000 c14 rams. The thing is i am Using a custom res 1728x1080 360hz atm. Is This Trick also working with 1728x1080 or just FHD? Would i Benefit by Using 250hz via CRU? If i Change the Large Vertical totals is that called QFT?
Thanks in advance!!
| Now: ASUS PG248QP 540Hz. | Past : VG259QM with the Qisda panel/PG27AQN/XL2566K
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Re: [HOWTO!] 360hz in a 250FPS locked game
daviddave1 wrote: ↑24 Jan 2024, 10:11TGTLN does not cap his PUBG fps on his Zowie monitor. Highly recomended video: https://www.youtube.com/watch?v=0wpokGq-KbM&t=0shyyliiight wrote: ↑24 Jan 2024, 09:27Wow very interesting Posts. I am currently on the xl2566k as well. I am mainly playing pubg where you cant reach all Time 360fps. I am Running a 3080ti with a 12700kf and custom 4000 c14 rams. The thing is i am Using a custom res 1728x1080 360hz atm. Is This Trick also working with 1728x1080 or just FHD? Would i Benefit by Using 250hz via CRU? If i Change the Large Vertical totals is that called QFT?
Thanks in advance!!
Thank you for your Response. But i Tested all that Stuff. And i Trust Experts of This Forum More than a Competitve player tbh.
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Re: [HOWTO!] 360hz in a 250FPS locked game
Tgtln has more then 20.000 hours in PUBG. U can trust me when I say that if "you tested all that stuff" that is mentioned in all 4 tgtln PUBG TGTLN setting videos you are a absolute expert in PUBG settings and all monitor settings surrounding PUBG and absolutely dont need andy advice here. Execpt this advice ofc.hyyliiight wrote: ↑24 Jan 2024, 12:03daviddave1 wrote: ↑24 Jan 2024, 10:11TGTLN does not cap his PUBG fps on his Zowie monitor. Highly recomended video: https://www.youtube.com/watch?v=0wpokGq-KbM&t=0shyyliiight wrote: ↑24 Jan 2024, 09:27Wow very interesting Posts. I am currently on the xl2566k as well. I am mainly playing pubg where you cant reach all Time 360fps. I am Running a 3080ti with a 12700kf and custom 4000 c14 rams. The thing is i am Using a custom res 1728x1080 360hz atm. Is This Trick also working with 1728x1080 or just FHD? Would i Benefit by Using 250hz via CRU? If i Change the Large Vertical totals is that called QFT?
Thanks in advance!!
Thank you for your Response. But i Tested all that Stuff. And i Trust Experts of This Forum More than a Competitve player tbh.
| Now: ASUS PG248QP 540Hz. | Past : VG259QM with the Qisda panel/PG27AQN/XL2566K
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Re: [HOWTO!] 360hz in a 250FPS locked game
Would like to know it too. im rocking windowed borderless with the ingame max fps cap of 120 and 300hz. In Fullscreen there is only 144hz available.Caronizeeee wrote: ↑24 Jan 2024, 10:10Guys, I have a similar question.
I have the Acer 390hz, but I have been playing more EA FC 24 (Fifa 2024) and I limit the fps in the game to 120, as the game is poorly optimized at high fps rates, so I stay at 390hz / 120fps. I don't experience any screen tearing or stuttering this way. Would there be any benefit in activating premium freesync on the monitor, gsync ON NVCP + vsync ON NVCP + low latency mode ON nvcp anyway? What would be the benefits of this configuration compared to everything off or what would be the best option?
So is it betterin terms of latency to run static 300hz + 120fps or gsync at 120fps?
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Re: [HOWTO!] 360hz in a 250FPS locked game
Interesting video. But at https://www.youtube.com/live/Szo954NJQ6 ... TK7&t=1048 he says he does not cap it.Drpoomanchu wrote: ↑11 Feb 2024, 11:36TGLTN does actually use frame limiting.
https://www.youtube.com/watch?v=Szo954NJQ60&t=987s
| Now: ASUS PG248QP 540Hz. | Past : VG259QM with the Qisda panel/PG27AQN/XL2566K
Re: 360hz in a 250FPS locked game
Does this hold true even with a 480hz (Oled) or the 520hz (TN) panel? Specifically for 250fps locked content (quake live), will it *always* be better to match hz = fps regardless how high your monitor refresh rate can be? Thanks ChiefChief Blur Buster wrote: ↑27 Nov 2023, 03:55For XL2566K with Quake Live, if you want to "sync" better;
For Quake Live, I strongly recommend using custom 250Hz instead of standard 240Hz.
Strobed Quake Live looks MUCH more CRT-like that way
XL2566K can do any custom refresh rate, you can create 213.5235Hz and 303.666Hz, so why 240Hz for Quake Live? Why not sync to Quake Live!
You should try sync your framerate / pollrate / refreshrate multiples as much as you can, when it comes to Quake Live. It's such a game that benefits significantly from syncing it all up.
Also, Quake Live works wonderfully with RTSS Scanline Sync (tearingless VSYNC OFF), especially with its low GPU utilization + QFT-based 250Hz where the VBI is so large you can easily "raster steer" (via RTSS Scanline) a tearline offscreen between refresh cycles. Things looks TestUFO-smooooooooth in Quake Live that way (silky), like VSYNC ON but without the lag of VSYNC ON. You get refresh-rate locked motion, at ultra low latency, without the tearing, and zero microstutters and zero tearing.
Generally, XL2566K has a "continuum" of better-and-better for every 1Hz you go closer to framerate=Hz, so the 10Hz makes a quite noticeably big difference with Quake Live. The 10 microstutters/sec completely disappear (beat frequency of 240 versus 250)!
And to get 250Hz with the same low lag of 360Hz, yes, you need to use large VT via ToastyX CRU.
________________
Now to do large VT's:
Use the ToastyX Vertical Total Calculator to do automatic VT values; the new version is much easier to create large-VT's on XL2566K.
1. Load the 360Hz resolution in Extension Block in ToastyX CRU.
2. Change calculation to "Vertical total calculator"
3. Edit "360" to "250".
4. It automatically calculates your Vertical Total.
Now you've got a 250Hz custom mode that transmits refresh cycles over the video cable in 1/360sec apiece.
Once you set up RTSS Scanline Sync, this best-kept-secret XL2566K Quake Live trick blows away both 240 and 360 modes.
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Re: 360hz in a 250FPS locked game
Depends on the goal:
--> If you are not using BFI/strobing, you can use VRR or you can use a multiple, such as 500Hz refresh rate.
--> If you are using motion blur reduction, stay at 250Hz because you do not want double images (like CRT 30fps at 60Hz).
You can also create custom quick frame transport modes (e.g. 250Hz mode that transmits over the cable in 1/480sec), or just turn on VRR. A 250fps cap at 480Hz behaves as a low-latency 250Hz mode that's lower lag than a native 250Hz. You should test VRR with Quake Live and a 250fps cap.
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