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Any way to alleviate the input lag and sense of stuttery movement in a game locked at 60 FPS?

Posted: 11 Aug 2022, 11:03
by Sintek
I've wanted to play Elden Ring since it was released, but the method for removing the hard 60 FPS cap requires playing offline, in addition to higher framerates affecting physics processing.

Is there anything I can do to reduce the perceived or real stutter and delay in relation to input and onscreen movement?

I'm using an ASUS VG32AQL1A, 1440 IPS 170hz (OC) @ 120Hz on a 2080 Ti with G/FreeSync enabled.

Thanks for any help.