Na, i think a lot of people believe you can remove tearing by capping below your maximum refresh rate. Of course it doesn't work tho.Glide wrote:To reduce latency when v-sync is enabled, not screen tearing.Frs4ken wrote:Ppl say cap to 1 fps below refresh rate to reduce tearing. This is what i get https://www.youtube.com/watch?v=JQeBVfgzIZE
2X worse in person
NO way this is normal screent tearing.
- lexlazootin
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Re: NO way this is normal screent tearing.
Re: NO way this is normal screent tearing.
When i turn on borderless/windowed i get 3quick stutters per second
- Chief Blur Buster
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Re: NO way this is normal screent tearing.
You will get contradicting information from many people.Frs4ken wrote:When i turn on borderless/windowed i get 3quick stutters per second
To get fewer stutters per second, cap 0.1 or even 0.05 below -- not 1fps below.
For example, try capping 0.1 below -- that will be one surge of stuttering every 10 seconds.
You will generally not be able to eliminate this type of beat-frequency stutter without using VSYNC ON or using a FreeSync/GSYNC monitor
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Re: NO way this is normal screent tearing.
Should i expect 1 faint stutter or a surge of stutter?Chief Blur Buster wrote:You will get contradicting information from many people.Frs4ken wrote:When i turn on borderless/windowed i get 3quick stutters per second
To get fewer stutters per second, cap 0.1 or even 0.05 below -- not 1fps below.
For example, try capping 0.1 below -- that will be one surge of stuttering every 10 seconds.
You will generally not be able to eliminate this type of beat-frequency stutter without using VSYNC ON or using a FreeSync/GSYNC monitor
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Re: NO way this is normal screent tearing.
System and differential dependant.Frs4ken wrote:Should i expect 1 faint stutter or a surge of stutter?
Bigger differences will result in longer smooth periods cycling with bigger surges of stutter.
-- Shorter smooth periods but fainter stutters in between
-- Longer smooth periods but bigger or longer stutters in between.
For more accurate frame capping, the more likely it's a tiny stutter during longer smooth periods.
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Forum Rules wrote: 1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
2. Please report rule violations If you see a post that violates forum rules, then report the post.
3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!
Re: NO way this is normal screent tearing.
For me it'sChief Blur Buster wrote:System and differential dependant.Frs4ken wrote:Should i expect 1 faint stutter or a surge of stutter?
Bigger differences will result in longer smooth periods cycling with bigger surges of stutter.
-- Shorter smooth periods but fainter stutters in between
-- Longer smooth periods but bigger or longer stutters in between.
For more accurate frame capping, the more likely it's a tiny stutter during longer smooth periods.
Closer to refresh rate - longer stutters longer smooth
Further away - more frequent stutters not a surge
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Re: NO way this is normal screent tearing.
Yep -- that's essentially what I was trying to say. (Sorry, I wasn't fully clear)Frs4ken wrote:For me it'sChief Blur Buster wrote:System and differential dependant.Frs4ken wrote:Should i expect 1 faint stutter or a surge of stutter?
Bigger differences will result in longer smooth periods cycling with bigger surges of stutter.
-- Shorter smooth periods but fainter stutters in between
-- Longer smooth periods but bigger or longer stutters in between.
For more accurate frame capping, the more likely it's a tiny stutter during longer smooth periods.
Closer to refresh rate - longer stutters longer smooth
Further away - more frequent stutters not a surge
This is a normal behaviour with the "Low-Lag VSYNC ON" tricks -- the closer you cap to the refresh rate, the longer smooth period becomes, the bigger the beat-frequency stuttering (bigger stutters), in the smooth-stutter-smooth-stutter cycle that occurs with frame-rate capping. That said, if the game & the frame rate cap is even more accurate, you can get cap closer to the refresh rate before the stutters becomes long -- faster systems with faster GPUs with better engines will be more capable of longer smooth periods before the stutters become bad.
That said, you can bypass all of this, and make stutters disappear (Without adding VSYNC ON lag) by using a variable refresh rate monitor such as GSYNC or FreeSync.
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on Twitter
Forum Rules wrote: 1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
2. Please report rule violations If you see a post that violates forum rules, then report the post.
3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!
Re: NO way this is normal screent tearing.
Ok, so yesterday i tried 80 fps on an iMac and the stutter isn't that bad as on my rig. Does monitor quality also play a role? because i really have a cheap a$$ monitor https://www.amazon.com/Acer-V226HQL-UM- ... B00N9VJV0MChief Blur Buster wrote:Yep -- that's essentially what I was trying to say. (Sorry, I wasn't fully clear)Frs4ken wrote:For me it'sChief Blur Buster wrote:System and differential dependant.Frs4ken wrote:Should i expect 1 faint stutter or a surge of stutter?
Bigger differences will result in longer smooth periods cycling with bigger surges of stutter.
-- Shorter smooth periods but fainter stutters in between
-- Longer smooth periods but bigger or longer stutters in between.
For more accurate frame capping, the more likely it's a tiny stutter during longer smooth periods.
Closer to refresh rate - longer stutters longer smooth
Further away - more frequent stutters not a surge
This is a normal behaviour with the "Low-Lag VSYNC ON" tricks -- the closer you cap to the refresh rate, the longer smooth period becomes, the bigger the beat-frequency stuttering (bigger stutters), in the smooth-stutter-smooth-stutter cycle that occurs with frame-rate capping. That said, if the game & the frame rate cap is even more accurate, you can get cap closer to the refresh rate before the stutters becomes long -- faster systems with faster GPUs with better engines will be more capable of longer smooth periods before the stutters become bad.
That said, you can bypass all of this, and make stutters disappear (Without adding VSYNC ON lag) by using a variable refresh rate monitor such as GSYNC or FreeSync.
Re: NO way this is normal screent tearing.
No. The monitor has nothing to do with it.
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The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.