I agree. We FPS gamers mostly sit too close to the monitor and looking at the minimap in the corner seems like miles away if you use 27". Plus, it's true that you notice the blurriness. Going from 1440p to 1080p in my IPS 27" feels wrong... The only time I'd see it wouldn't make so much of a difference is if you play a flanker hero that is always getting close to enemies or a sniper (you zoom-in so pixel density becomes irrelevant).jnashville wrote: ↑03 May 2020, 05:21No offence but that sound like a "defending my purchase" reason.RLCScontender wrote: ↑03 May 2020, 03:0224.5" at 1080p is sort of a weird resolution to screen sized ratio.
The visual acuity distacce is 3.2m and the maximum viewing distance( 3.4m). The visual acuity distance to the maximum viewing for a 24.5" monitor in my opinion is wayyy too close to each other. Even at 3.2m visual acuity, i start to see more peripheral vision of my ROOM than the actual monitor itself. Whereas if i sit visual acuity distance on my 27" 1080p 240hZ monitor, (which is 3.4m), i have less peripheral vision of my room, yet have a PERFECT viewing distance to not be able to see any pixels yet, have a field of view good enough for my head to not ever turn.
99% of ppl who own a 24.5" 1080p monitor sit way too close(some peiople literally have it within elbow length. How they manage to do that yet don't get annoyed by the pixelation that they see, is beyond me.
how far do i sit on my 24.5" MSI?
i have an L-shaped desk so i'm able to sit further than most people. About 2 and a half feet when using the internet/browsing/etc. and 3 feet when i game. I always sit slightly further when i play video games since i like to kick back, recline my chair slightly and relax. I never play when i'm leadning forward or hunched on the monitor(although most ppl do)
. I sit fairly far compared to majority of ppl. I just don't like seeing a pixelated screen. With my 27" 1440p, i'm able sit within arms length of it and not see pixelation. WHY? because 1440p allows it. The visual acuity dist ance fora 1440p 27" is about 2 feet. Which is PERFECT for normal every day computer use.
ppl here argue that at 24.5",has a "competitive advantage". That is further from the truth. Field of view and peripheral vision, our brain and eyes adapt to it, whether it's 27" or 24.5", it won't have an impact on performance. Hell, i can also argue that at 27", i'm able to do 'head shots" better because everythiing is larger.
it's ALL PREFERENCE, nothiing more. A smaller screen makes zero difference in any "competitive advantages" because with that logic, why buy a 24.5" when you can buy a 21"? It's nothing but preference.
I prefer 27" over 24.5" since i like the immersion more.I generally don't like playing on 24.5" monitors but because the MSI is a 24.5" monitor and the best th at i've tested and used, i just didn't have much of a choice.
Anyway truth of the matter is, ppl who play esports titles,prefer a smaller screen like 24.5 against 27inch due to peripheral vision. 27 is too big to see things like your crosshair and the radar of certain games. U will waste extra time moving your eyes/head to switch to see the radar and your crosshair, which is why esports players never use a 27inch.
Yes u can mention about sitting 2 inches away etc and all that reasoning. Basically it really sounds like the "defending your purchase" reasoning.
Ask any esports players, all will tell u the same thing no matter your reasoning.
I notice it the most in games like Apex Legends or Warzone. In 1440p 27" I can always distinguish their heads from their shoulders/neck from far.
Then again, if you're an excellent gamer, you don't even need to see their heads, the outline is enough. Which is why some Overwatch players play in 24.5" Fullhd on 75% resolution. It accentuates the outline of the characters, albeit blurring the textures.
With that said, after trying 1440p on 27" and knowing what 1080p looks like in a 24.5" monitor, there's a reason my first 240hz monitor (FULLHD) will be smaller than 27". It looks better at my viewing distance and it's cheaper, so why not.