My recommendation is either:TakenZ wrote: ↑16 Dec 2021, 18:24Hey axaro1, it looks like you’ve changed up your monitor settings from the initial post. Looking through this thread, I see that you use the Rtings' ICM profile, 97-100-97 RGB, Racing Mode, Shadow Boost 3, OD 120, 280 HZ, ELMB ON with Adaptive Sync Off. Is that right?
This is for 200+ frames, I’m assuming, which is what I get in all my games except for Warzone. So in that game, should I do G-Sync On with OD 80?
- 280hz OD120 Adaptive Sync OFF with ELMB OFF and Shadow Boost 3
or
- 280hz ELMB ON (so OD80), Adaptive Sync OFF and Shadow Boost 3 (be aware that Shadow Boost with OD80 does not mitigate Overshoot like OD120 so you can even disable it if you want, personally I keep it to 3 since I kinda struggle to see enemies in dark environments)
I'm still using RTings' ICM profile with 97-100-97 (Rtings recommends 97-100-95).
What I do with games where I can barely get 200 fps is just stick to 280hz OD120 with Adaptive Sync OFF because when you are using Gsync and fps fluctuate, even down to 240fps, voltage scaling with OD120 causes way too much overshoot without providing any improvement in terms of motion clarity.
All SmoothFrog stoplights show inverse ghosting at 240hz with OD120.
In case you still want to use Gsync then I'd say just stick to OD60 which is super consistent thorough the 100-280hz range (although not as clear as OD120 when approaching the maximum refresh rate).
I'm not a big fan of Asus Vividpixel implementation on this monitor.
As you said there are multiple pixelated artifacts when using it (Level 50 and higher are most likely just a bad use of convolution offsets/shiftings, just like sound clipping you can have sharpness clipping when you incorrectly apply convolution operations to increase sharpness, an example are dots on top of "i" being randomly detected as not being part of the letter and having a different color compared to the rest of the text)
Asus approach to sharpness by applying spatial filters has inconsistent corner detection, stock 240hz IPS panels look quite blurry out of the box and it looks like Asus wanted to compensate this issue but with mediocre results.
I use either Vividpixel 0 or 25 unless I play games like Tarkov/R6s where I use up to 50 since it can provide a small advantage if your priority is enemy visibility at the expenses of some artifacts.