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Re: Native (plug-and-play) 8000hz mouse

Posted: 01 Oct 2020, 16:48
by Chief Blur Buster
RonsonPL wrote:
01 Oct 2020, 16:28
@Chief Blur Buster

Please tell us already if it's possible to get the same motion clarity as when using a joypad or keyboard to make the camera pan/rotation. :)
I mean at ~120Hz
Yes but ideally you’ll need 1600dpi+ or 3200dpi+ AND high poll AND low in-game sensitivity, in order to achieve that.

Not really possible at 400dpi and 800dpi at high sensitivity due to laws of physics.

Re: Native (plug-and-play) 8000hz mouse

Posted: 02 Oct 2020, 08:32
by RonsonPL
Awesome! Finally. :)
I guess that's the thing which will finally make me move to W10. (If I understand correctly, it can't work on win7?)

I wonder if it will be possible to use 4000 or 8000 on PS5 and Xbox X in games running at 120fps. Seeing the tech forums full of "what a stupid marketing lie" comments in topics about 8000 poll, the chances are slim, but I'm sure there's no technical obstacle should they want to make it work.

Re: Native (plug-and-play) 8000hz mouse

Posted: 02 Oct 2020, 16:55
by Alpha
RonsonPL wrote:
02 Oct 2020, 08:32
Awesome! Finally. :)
I guess that's the thing which will finally make me move to W10. (If I understand correctly, it can't work on win7?)

I wonder if it will be possible to use 4000 or 8000 on PS5 and Xbox X in games running at 120fps. Seeing the tech forums full of "what a stupid marketing lie" comments in topics about 8000 poll, the chances are slim, but I'm sure there's no technical obstacle should they want to make it work.
If you're not paying for extended Win 7 support you need to reevaluate your priorities. Win 7 is a vulnerability nightmare right now and a hackers wet dream.

Re: Native (plug-and-play) 8000hz mouse

Posted: 02 Oct 2020, 19:59
by Chief Blur Buster
Alpha wrote:
02 Oct 2020, 16:55
If you're not paying for extended Win 7 support you need to reevaluate your priorities. Win 7 is a vulnerability nightmare right now and a hackers wet dream.
Abandon ship! Get to the escape capsules now!

Image

Re: Native (plug-and-play) 8000hz mouse

Posted: 02 Oct 2020, 21:38
by Alpha
Chief Blur Buster wrote:
02 Oct 2020, 19:59
Alpha wrote:
02 Oct 2020, 16:55
If you're not paying for extended Win 7 support you need to reevaluate your priorities. Win 7 is a vulnerability nightmare right now and a hackers wet dream.
Abandon ship! Get to the escape capsules now!
I was so close to reporting you! :lol:

Re: Native (plug-and-play) 8000hz mouse

Posted: 04 Oct 2020, 16:28
by RonsonPL
Chief Blur Buster wrote:
02 Oct 2020, 19:59

Abandon ship! Get to the escape capsules now!

I have no choice, I need it for some legacy stuff which simply doesn't work or causes all sorts of issues on W10, but no worries, I'm not using this to access my bank or anything which would really require security. Thank you for your concerns, though.
Returning to the topic, since I'm already writing a post - it's a definitive "no, it won't work in any game on W7 no matter what I do", right? No answer = confirm. (so we won't waste more of this thread's space on this W7 thing :))

Re: Native (plug-and-play) 8000hz mouse

Posted: 05 Oct 2020, 08:17
by deama
Is this going to work on windows 8.1?

Re: Native (plug-and-play) 8000hz mouse

Posted: 05 Oct 2020, 09:57
by NDUS
deama wrote:
05 Oct 2020, 08:17
Is this going to work on windows 8.1?
Yep. I think even Windows XP supports the USB High-speed standard
Will also work on Linux & Android

Re: Native (plug-and-play) 8000hz mouse

Posted: 05 Oct 2020, 11:03
by deama
NDUS wrote:
05 Oct 2020, 09:57
deama wrote:
05 Oct 2020, 08:17
Is this going to work on windows 8.1?
Yep. I think even Windows XP supports the USB High-speed standard
Will also work on Linux & Android
So what was this talk about windows 7?

Re: Native (plug-and-play) 8000hz mouse

Posted: 05 Oct 2020, 19:56
by Chief Blur Buster
I don't think so. You need Windows 10 with this mouse, unless you want to program custom mouse drivers for this mouse.

With Windows 10, it even works fine at 8000Hz with default Windows mouse drivers.

Too many weak links in previous Windows OSes allowing Plug-and-Play with this mouse, they found there are some major problems getting it to work under Windows 7 -- a brick wall exists.

I think Linux will work fine, though the Linux mouse drivers may need an update to support the USB 2.0 feature of 0.125us polls. This is a USB 2.0 mouse (400 megabits per second), rather than USB 1.0 mouse (12 megabits per second standard). Although it certainly doesn't remotely need all that bandwidth, it needs the easy micropoll feature of USB 2.0 that is already built into Windows 10. It's a standard HID mouse driver except using 0.125us USB 2.0 polls, so in theory anyone can write a mouse driver for it (unless you need proprietary Razer features like programming its LED colors).

I think that this might even be the first USB 2.0 mouse that I have ever met. That's new enough to create some problems with some drivers not expecting USB 2.0 + 0.125us poll feature, even though it's standard mouse HID. A mouse driver / OS equivalent of the "Microsoft 512 Hz limit", that can be unforseen unless testing 8000 Hz.

It's not the same as the overclocked mouse because that's a custom-hacked USB 1.0 mouse workflow. The overclock.net sweet-n-low mouse driver isn't currently (yet?) compatible with this mouse AFAIK, but in theory, someone might be able to hack it to work on Windows 7 later, given it's standard USB mouse protocol.
deama wrote:
05 Oct 2020, 11:03
So what was this talk about windows 7?
Confirmed. Windows 7 isn't going to be officially supported with either stock Microsoft drivers or Razer drivers.