POVHFR Videos wrote:Chief Blur Buster wrote:I'll give that a spin on my 240Hz and 480Hz monitors with my GeForce GTX 1080 Ti. I don't think I'd have a problem playing 1080p 480fps with MPV on it, since it can play 8K60. Which is similiar bitrate as 1080p960.
720p 240fps should be easy with my GPU.
Dude, that's awesome!!!!
I have only two rendered 1080p960 videos on my hard drive I'm trying to upload to share. They're videos I took in McDonough, GA in 2017 and worked two weeks on to sharpen and render to 1080p960. The actual resolution is 1080p960 but I saved it in 1440p960 for a clearer experience on YouTube, even though YouTube caps the frame rate to 60fps. But that leads me to a question. How much would it cost to have a Desktop built for 1080p960 and a monitor capable of at least 1080p at 480hz?
Just updated my post:
Chief Blur Buster wrote:
Just downloaded.
It plays amazingly smoothly on my 240Hz monitor at only 18% CPU! Just very slightly dizzying because of the head movements (a solid mount for future, perhaps?) -- Eventually I'd love to see a future 480fps video at 960x540p that's simply a horizontal pan looking out sideways, non-shaky video solid mounted to vehicle -- should look relatively clear (1/8th the motion blur of 60fps video) when displayed at 480Hz.
My GeForce GTX 1080 Ti has no problems playing 720p 240fps realtime at full speed in MPV and Windows Media Player.
MPV: Plays 720p 240fps UltraHFR fine
Windows Media Player: Plays 720p 240fps UltraHFR fine
Google Chrome embedded player: Plays 720p 240fps UltraHFR fine
VLC: Plays but microstutters too much
FireFox embedded player: Plays but microstutters too much
Both FireFox and VLC plays full speed but it microstutters too much -- it's not framepacing the frames perfectly onto the refresh cycles.
I don't think I'd have a problem playing 1080p 480fps with MPV on it, since it can play 8K60. Which is similiar bitrate as 1080p960.
1080p960fps requirements is hard to estimate. I need a test file to see if I can play it in real time. It may require a Titan, but the envelope may barely be within my existing card, since 8K60fps is the same number of pixels per second as 1080p960fps. And I can do 8K60.
Currently, 480Hz is the maximum that has successfully been achieved with Windows at the moment.
The highest Hz for 1080p is 240Hz since 480Hz is availabe only at 540p.
Guesstimate entry level system cost for 240fps is $1000 using midrange Radeon/Geforce and cheaper 240Hz for $380.
If you want 480Hz, you need to buy
http://www.zisworks.com/shop .... get the preassembled one, it is under 1000 dollars. It does 4K120Hz, 1080p240Hz, 720p360Hz, and 540p480Hz. True, genuine, unfaked frames. Good for UltraHFR experiments.
Guesstimate for 960fps UltraHFR will be much higher. And you'll have to stick to a 240Hz or 480Hz display initially. Basically, literally a excellent VR-rig specs system (ala Oculus, Vive), using 1080Ti or Titan, and a M.2 SSD. That is the specs of my system. Approximately 4 grand.
If you just want cheap 240fps realtime 1080p UltraHFR, you can go for much less - lesser systems than mine can easily do 1080p240fps UltraHFR realtime.