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General question about consoles and motion blur

Posted: 29 Oct 2020, 03:03
by Sick_of_Blur
Is there an optimal setting for playing on consoles? Because I have a PS4 and an xbox 360, and have to deal with painful levels of blur whenever I pan the camera in any game. The blur is eye-straining with anything moving on the screen at all (far worse than anything on PC).

I have been experimenting with different resolutions and settings on pc and have noticed a dramatic performance shift when gaming in 120 fps (assuming that a particular game isn't locked at 60hz). How do I translate this to consoles?

Re: General question about consoles and motion blur

Posted: 29 Oct 2020, 09:53
by jorimt
Sick_of_Blur wrote:
29 Oct 2020, 03:03
How do I translate this to consoles?
For the PS4 and the Xbox 360 on a gaming monitor that doesn't support outside-of-PC-mode strobing?

Short answer is, you don't.

The majority of the games on those two consoles run at 30 FPS, and devs tend to cake on post process motion blur to mask low framerate judder.

The most you can do is disable motion blur setting per game (where available), but that will still leave you with framerate "motion blur" due to image persistence and display "motion blur" due to GtG.

30 FPS is 30 FPS is 30 FPS. There is no good answer where motion blur is concerned for that, unfortunately.

Re: General question about consoles and motion blur

Posted: 30 Oct 2020, 01:06
by Sick_of_Blur
Thank you for the input.

Do you have any recommendations in the vein of monitors that do support outside-of-pc-mode strobing?

Re: General question about consoles and motion blur

Posted: 31 Oct 2020, 19:22
by Chief Blur Buster
Sick_of_Blur wrote:
30 Oct 2020, 01:06
Thank you for the input.

Do you have any recommendations in the vein of monitors that do support outside-of-pc-mode strobing?
- Most non-NVIDIA monitors can strobe at 120Hz outside of PC mode.
- For Single Strobe 60Hz, some that works with consoles, see Good News Everyone: 60 Hz Single Strobe Options