Asus XG27AQDMG Discussion
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- Posts: 4
- Joined: 27 Nov 2024, 00:29
Re: Asus XG27AQDMG Discussion
Does turning on anti-vrr flicker change the color space or something? I'm in sRGB space, user mode/user temp, 2.2 gamma, 240Hz (without using any profile or clamp) and turning on any mode of anti-vrr flicker seems to oversaturate everything.
Re: Asus XG27AQDMG Discussion
Hi Sorry for bumping the thread. I have this monitor for couple of weeks now and seems I am enjoying it!
However Display widget center has this weird bug where I doesn't detect my games from its "App tweaker"

Has anyone experienced the same issue or maybe it's only me using the Asus display widget
?
Thanks in advance!
However Display widget center has this weird bug where I doesn't detect my games from its "App tweaker"
Has anyone experienced the same issue or maybe it's only me using the Asus display widget

Thanks in advance!
Re: Asus XG27AQDMG Discussion
Hi All, I just got this monitor as my first OLED.
Suffice to say it looks great but has issues, some of which I wish I'd known about.
Firstly is it cannot it cannot scale to a lower resolution that is not 16:9. For example some games I play 4:3 1920 X 1440 but unless I set the desktop resolution to this it will not display 1920 x 1440 properly..it displays half the screen and then duplicates the last quarter.
Also the headaches and eyestrain is immense and is likely going to be the main reason I return this monitor. I know this might only be some certain people. I really wish I'd done more research on this but to be honest this just wasn't on my radar and wanted to dip my toe into OLED.
All reviews of this have not gone into this at any depth I could tell. They only talk about how nice it is and it has some graininess on some colours such as grey(not bothered by this). It also seems to have issues with oranges.
This could just be me but I cannot find a way to remove the headaches and eyestrain. If there is any tricks people know that might help with this please let me know.
Just putting my 2 cents as it is talked about but not as much as I would of thought.
Edit: I actually believe the eyestrain and headaches are related to OLED and pwm in general not the vrr flicker. I turn vrr off and it still happens, even so wish I'd done more research.
Suffice to say it looks great but has issues, some of which I wish I'd known about.
Firstly is it cannot it cannot scale to a lower resolution that is not 16:9. For example some games I play 4:3 1920 X 1440 but unless I set the desktop resolution to this it will not display 1920 x 1440 properly..it displays half the screen and then duplicates the last quarter.
Also the headaches and eyestrain is immense and is likely going to be the main reason I return this monitor. I know this might only be some certain people. I really wish I'd done more research on this but to be honest this just wasn't on my radar and wanted to dip my toe into OLED.
All reviews of this have not gone into this at any depth I could tell. They only talk about how nice it is and it has some graininess on some colours such as grey(not bothered by this). It also seems to have issues with oranges.
This could just be me but I cannot find a way to remove the headaches and eyestrain. If there is any tricks people know that might help with this please let me know.
Just putting my 2 cents as it is talked about but not as much as I would of thought.
Edit: I actually believe the eyestrain and headaches are related to OLED and pwm in general not the vrr flicker. I turn vrr off and it still happens, even so wish I'd done more research.
Re: Asus XG27AQDMG Discussion
Update: 6-bit temporal dither helps quite a bit with banding/posterization. Updated first post.
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: Asus XG27AQDMG Discussion
Hey there,
I just got this monitor myself a few weeks ago and am pretty happy with the performance but I noticed a strange behavior regarding pixel cleaning cycles which worries me quiet a bit so I wanted to ask in here. The monitor is basically always doing pixel cleanings when entering standby and it's entering standby whenever I leave my pc on for 5 mins without interaction, so it's kinda often doing these cycles which I heard should only be made every 4-8 hours..
Don't want to see the display degrade faster then it should have just because of a lackluster implementation of pixel cleaning..
Maybe some of you know more about Asus's implementation with this monitor, couldn't find much about it and found rather confusing info online.. it seems like this monitor only has one pixel cleaning mode and it's this one which is activating almost all the time... what's also pretty annoying is the reminder popping on every 5 hours or so even though I deactivated it in the menu... Right now I have 140h track time and the monitor has already performed 55 cycles so about every 2.5h...
Some Info would be appreciated, maybe somebody can tell me what Asus was thinking with this implementation... thanks
I just got this monitor myself a few weeks ago and am pretty happy with the performance but I noticed a strange behavior regarding pixel cleaning cycles which worries me quiet a bit so I wanted to ask in here. The monitor is basically always doing pixel cleanings when entering standby and it's entering standby whenever I leave my pc on for 5 mins without interaction, so it's kinda often doing these cycles which I heard should only be made every 4-8 hours..
Don't want to see the display degrade faster then it should have just because of a lackluster implementation of pixel cleaning..
Maybe some of you know more about Asus's implementation with this monitor, couldn't find much about it and found rather confusing info online.. it seems like this monitor only has one pixel cleaning mode and it's this one which is activating almost all the time... what's also pretty annoying is the reminder popping on every 5 hours or so even though I deactivated it in the menu... Right now I have 140h track time and the monitor has already performed 55 cycles so about every 2.5h...
Some Info would be appreciated, maybe somebody can tell me what Asus was thinking with this implementation... thanks
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- Posts: 3
- Joined: 06 Jan 2025, 09:39
Re: Asus XG27AQDMG Discussion
I've had this monitor for a few weeks now and I've disabled the pixel clean reminder and it only seems to clean overnight when the PC is off.
The pixel clean is similar to my LG C2. It cleans after 4 hrs of on screen time. So I wouldn't worry about the lifespan of the monitor.
I've settled on 120hz, 10bit , dsc off, and with novideo srgb clamp on the icc profile. To me it looks the best along with no black crush. The higher refresh rate would be nice but to my eyes it doesn't look as good and the oled flicker does get annoying after a while.
Maybe a future firmware patch will address this.
The pixel clean is similar to my LG C2. It cleans after 4 hrs of on screen time. So I wouldn't worry about the lifespan of the monitor.
I've settled on 120hz, 10bit , dsc off, and with novideo srgb clamp on the icc profile. To me it looks the best along with no black crush. The higher refresh rate would be nice but to my eyes it doesn't look as good and the oled flicker does get annoying after a while.
Maybe a future firmware patch will address this.
Re: Asus XG27AQDMG Discussion
Hello and sorry for my imperfect English. I just bought this monitor but it looks "strange" and I'm getting lost in a myriad of settings in various forums. My use is exclusively for gaming, I have a 4070 super and I play exclusively single-player games like Final Fantasy 16, Alan Wake 2, Cyberpunk, etc. I don't need a high refresh rate. Can I ask what parameters to set to have a good image both in HDR and SDR? How should I modify the settings from the OSD and the NVIDIA control panel? Thank you very much for your patience. I also updated the monitor to the latest available firmware version.
Re: Asus XG27AQDMG Discussion
Hello and sorry for my imperfect English. I just bought this monitor but it looks "strange" and I'm getting lost in a myriad of settings in various forums. My use is exclusively for gaming, I have a 4070 super and I play exclusively single-player games like Final Fantasy 16, Alan Wake 2, Cyberpunk, etc. I don't need a high refresh rate. Can I ask what parameters to set to have a good image both in HDR and SDR? How should I modify the settings from the OSD and the NVIDIA control panel? Thank you very much for your patience. I also updated the monitor to the latest available firmware version.
[/quote]
My settings below.
SDR Mode
GameVisual: User Mode
Shadow Boost: OFF
Brightness: 30 to 50, depending on content
Uniform Brightness: ON
Contrast: 80 (default)
Clear Pixel Edge: OFF
Vivid Pixel: 50 (default)
Display Color Space: Wide Gamut (I clamp to sRGB color space with novideo_srgb instead)
Color Temp: User (100, 100, 100)
Saturation: 50 (default)
Six-Axis Saturation: All 50
Gamma: 2.2
Screen Dimming Control: OFF
Outer Dimming Control: OFF
Screen Move: Strong
Auto Logo Brightness: OFF
DSC Support: OFF
HDR Mode
Adjustable HDR: OFF
HDR Mode: Console
In HDR mode, the OLED Care settings might be tracked separately so they need to be disabled when switching to HDR for the first time.
I use Console mode in HDR because allegedly it doesn't mess with the game's tonemapping, following the HGIG recommendation for video games. But I can't really see much difference anyway.
[/quote]
My settings below.
SDR Mode
GameVisual: User Mode
Shadow Boost: OFF
Brightness: 30 to 50, depending on content
Uniform Brightness: ON
Contrast: 80 (default)
Clear Pixel Edge: OFF
Vivid Pixel: 50 (default)
Display Color Space: Wide Gamut (I clamp to sRGB color space with novideo_srgb instead)
Color Temp: User (100, 100, 100)
Saturation: 50 (default)
Six-Axis Saturation: All 50
Gamma: 2.2
Screen Dimming Control: OFF
Outer Dimming Control: OFF
Screen Move: Strong
Auto Logo Brightness: OFF
DSC Support: OFF
HDR Mode
Adjustable HDR: OFF
HDR Mode: Console
In HDR mode, the OLED Care settings might be tracked separately so they need to be disabled when switching to HDR for the first time.
I use Console mode in HDR because allegedly it doesn't mess with the game's tonemapping, following the HGIG recommendation for video games. But I can't really see much difference anyway.
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: Asus XG27AQDMG Discussion
Hi and thank you very much for the response. Regarding VRR, do you enable it? I am currently using it with G-Sync + V-Sync enabled on NVControl, refresh rate 240, ultra-low latency mode, and I must say that from what I have seen, I haven't noticed any tearing. Anti-flicker disabled? Then, forgive me, but I have one last question: when I try to use novideo_srgb as you indicated in the first post and check the "clamped" option, the screen seems to have a light film (I don't know if I made myself clear). I should mention that I hadn't loaded any sRGB profile in the Windows environmentRealNC wrote: ↑16 Jan 2025, 04:21My settings below.
SDR Mode
GameVisual: User Mode
Shadow Boost: OFF
Brightness: 30 to 50, depending on content
Uniform Brightness: ON
Contrast: 80 (default)
Clear Pixel Edge: OFF
Vivid Pixel: 50 (default)
Display Color Space: Wide Gamut (I clamp to sRGB color space with novideo_srgb instead)
Color Temp: User (100, 100, 100)
Saturation: 50 (default)
Six-Axis Saturation: All 50
Gamma: 2.2
Screen Dimming Control: OFF
Outer Dimming Control: OFF
Screen Move: Strong
Auto Logo Brightness: OFF
DSC Support: OFF
HDR Mode
Adjustable HDR: OFF
HDR Mode: Console
In HDR mode, the OLED Care settings might be tracked separately so they need to be disabled when switching to HDR for the first time.
I use Console mode in HDR because allegedly it doesn't mess with the game's tonemapping, following the HGIG recommendation for video games. But I can't really see much difference anyway.
Re: Asus XG27AQDMG Discussion
I use VRR for some games. I disable it in some others. It depends on whether the game has VRR flicker or not.Fizzo79 wrote: ↑16 Jan 2025, 05:54Hi and thank you very much for the response. Regarding VRR, do you enable it? I am currently using it with G-Sync + V-Sync enabled on NVControl, refresh rate 240, ultra-low latency mode, and I must say that from what I have seen, I haven't noticed any tearing. Anti-flicker disabled? Then, forgive me, but I have one last question: when I try to use novideo_srgb as you indicated in the first post and check the "clamped" option, the screen seems to have a light film (I don't know if I made myself clear). I should mention that I hadn't loaded any sRGB profile in the Windows environment
I don't see any "film" with novideo_srgb.
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.