LG 27" 1440p 240hz OLED Ultragear 27GR95QE

High Hz on OLED produce excellent strobeless motion blur reduction with fast GtG pixel response. It is easier to tell apart 60Hz vs 120Hz vs 240Hz on OLED than LCD, and more visible to mainstream. Includes WOLED and QD-OLED displays.
mbm
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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by mbm » 31 Mar 2023, 02:58

Just ordered this display..
Hopefully it will be an upgrade from my LG 27GN950 (4K 160 hz IPS)
anyone else done this switch?

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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by Chief Blur Buster » 02 Apr 2023, 23:51

BTW, another text tweaking tip for nonstandard subpixel structure displays like current OLEDs:

MacType at www.mactype.net (MacType for Windows) produces much better text on OLEDs than Better Cleartype Tuner.
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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by evmadic » 03 Apr 2023, 10:39

Any FPS players try image scaling yet?
If you play your game at 720p and set image scaling to 1440p on the display, do you notice any input lag?
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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by CortexFPS » 14 Apr 2023, 04:32

Hi guys, when I view gray screens, I see all vertical lines on the screen, as if the panel is not uniform, do you think it is a characteristic of OLEDs? I do not think so
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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by jorimt » 14 Apr 2023, 08:20

CortexFPS wrote:
14 Apr 2023, 04:32
Hi guys, when I view gray screens, I see all vertical lines on the screen, as if the panel is not uniform, do you think it is a characteristic of OLEDs? I do not think so
Yes, it's referred to as "vertical banding," and is indeed an OLED-specific characteristic that is typically visible on full-field gray.

QD-OLED panels tend to have less of it than WOLED panels, but it can also vary from unit-to-unit on the same models.
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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by woland » 14 Apr 2023, 14:55

Should one manually run either of the two cleaning options - pixel cleaning (1min) and image cleaning (10min)? And if so, how frequently?

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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by GammaLyrae » 14 Apr 2023, 15:24

Most OLED tv/monitors will run cleaning cycles on a schedule of their own and you don't have to think about it. For example, the LG TVs run quick cycles after 4/8 hour increments and a much longer one after hitting a larger threshold of hundreds or even thousands of hours (depends on which exact model and which firmware you have installed). The cycle runs after the appropriate hour threshold is met and you power off the display through the normal means (using the power button on the remote or the physical button on the display. Do not unplug the device)

Biggest thing to be sure of doing is not to remove wall power from it when you're done using it. It needs power to run the cleaning cycles.

The manual will say for sure.

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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by Death_Lotus » 15 Apr 2023, 07:13

Hey,
I just came across this monitor after I saw an ad in one of the latest Riot Games league streams.
This monitor looks good on paper and in reviews, albeit some drawbacks like the (too) matte coating or the WQHD resolution.
But I don't mind them and would like to go for it. Also, I don't have a problem with the overblown brightness issues, since I never setup my monitors with a higher brightness than 80-120 nits.
However, I am still hesitating because of potential burn-in with certain games that I play.
I would like to use the monitor only for gaming and videos, but even though you can have proper OLED "hygiene" e.g., black desktop, 1 min screensaver, remove taskbar, leave it permanently on wall power - one just cannot avoid static elements in games.
Just take a look at the screenshots.
This monitor was advertised in an official League of Legends stream, but this game has a lot of opaque static HUD elements.
Image
After reading some posts on Reddit and in some other forums, people tend to hide HUDs - but those people are talking single player games and some games just require HUDs.
The worst offender on RTings long term burn-in test are TV channels with a lot of static content or large logos.
Is this not the same case as with a lot of esports games, in which this monitor is supposed to excel?
Take for example CSGO, again a lot of HUD elements and also a lot of people run the netstats.
But I have to admit, League seems to be here the worst offender.
Image

Also, here is also someone who played on OLED with a lot of big static HUD elements and now has visible issues.

Anyone here with the same concerns?
Does OLED still have to be babysat and tailored to?
Just don't want to end up with Burn-in issues already after one or two years.

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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by CortexFPS » 20 Apr 2023, 10:32

With the software update released in early April, LG says it has fixed the 4K 120Hz resolution problem on some games, but if I turn off the CRU profile, I still have the problem, do you also have the same? (I use the monitor with HDMI 2.1)


Regarding the burn-in issue, here's what happened to me after less than 20 days of use:
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Re: LG 27" 1440p 240hz OLED Ultragear 27GR95QE

Post by Chief Blur Buster » 20 Apr 2023, 14:42

CortexFPS wrote:
20 Apr 2023, 10:32
Regarding the burn-in issue, here's what happened to me after less than 20 days of use:
Run Pixel Refresh and give monitor some other content for a few hours -- see how it looks.

I am curious, do you have Orbit turned on? What gaming profile are you using?
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