Chief Blur Buster wrote: ↑03 Feb 2025, 20:17
If I *have* to use framegen as a blur busting technology (where the
temporal clarity exceeds
spatial blurring by a BIG margin), I prefer framegen 80fps->240fps over framegenning from 30fps.
Sadly, most people think about 15-40fps when they hear about any frame gen/interpolation.
I think NV should give it a different name, so people could separate the framegen goals. For people like us, going below 80fps is just unacceptable. But most casual gamers don't even know what's the difference between motion smoothness and motion quality.
Anyway. May I ask about the earlier "This is my only reply and call-out at this juncture."?
So far we only have pieces of the puzzle. Your opinion after CES 2025 is the only word on MFG on RTX 5xxx.
Meanwhile I can see people talking about transformer model taking much longer time, which makes me concerned about it being viable for HFR (especially 250->1000Hz can be impossible if calculating the fake frames takes longer than the time between the frames (pre-FG)
I also saw posts on PC tech forums, suggesting that MFG generates more frames if the GPU is less busy (like CPU bottlenecked, for example) - more if the GPU load is smaller. This again creates concerns about "how much time it actually cost".
Surely resolution will matter too.
Do you plan to do any tests or even just "first impressions" if you plan on getting a new RTX yourself, or maybe you know about someone preparing the tests?
PS. Adding a long post still has issues. I log in, I start typing. I'm getting logged out cause I write too much, and then when I try add a PM/post, I get login page and then the text is gone. Temp-draft created automatically could solve this maybe? I actually have 0 coding skills/knowledge so that's the only idea I came up with. (Oh, and I'm behind a VPN, this can be a factor too, might trigger some checks (verification page) or affect the session timers, maybe?