Hi,
I have a Benq EX2510S and while with gaming is great (sRGB mode, no BFI), I have issues with video content at low framerate.
Basically the AMA is too aggressive even at 0 and sadly you get visible stuttering on video content at 24 and 25FPS.
I know that this is something that need to be handled by the panel so there is probably nothing I can do about, but I was thinking if maybe there is something that can be done on a software level, like the Nvidia Video settings in Nvidia Control Panel that handle the video content but instead of messing with gamma and colors you could do something with motion.
Thank you for any answer
I need MORE motion blur on my monitor... (24FPS content)
- SixelAlexiS
- Posts: 26
- Joined: 05 Mar 2021, 04:02
Re: I need MORE motion blur on my monitor... (24FPS content)
You can use 60Hz and use a video player that doesn't just do normal pulldown FPS conversion, but instead adds an interpolated blur frame (it adds two frames together, and blurs the transition.) I used MPV for that in the past. It's difficult to configure if you've never used it before, but it works extremely well. The added blur makes animation feel smooth.SixelAlexiS wrote: ↑08 Feb 2022, 09:22maybe there is something that can be done on a software level
See: https://mpv.io/manual/master/#options-interpolation
This is a case where you do want FPS/Hz mismatch, so that mpv will add blur frames to match display Hz.
The way it works is quite similar to this VRR simulation:
https://www.testufo.com/vrr
That is, the blurred-together frames make it look smooth.
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
- SixelAlexiS
- Posts: 26
- Joined: 05 Mar 2021, 04:02
Re: I need MORE motion blur on my monitor... (24FPS content)
Hi RealNC!RealNC wrote: ↑11 Feb 2022, 05:36You can use 60Hz and use a video player that doesn't just do normal pulldown FPS conversion, but instead adds an interpolated blur frame (it adds two frames together, and blurs the transition.) I used MPV for that in the past. It's difficult to configure if you've never used it before, but it works extremely well. The added blur makes animation feel smooth.SixelAlexiS wrote: ↑08 Feb 2022, 09:22maybe there is something that can be done on a software level
See: https://mpv.io/manual/master/#options-interpolation
This is a case where you do want FPS/Hz mismatch, so that mpv will add blur frames to match display Hz.
The way it works is quite similar to this VRR simulation:
https://www.testufo.com/vrr
That is, the blurred-together frames make it look smooth.
I was going to contact you just about MPV since I've found this old topic where you talked about this.
I tried MPV yesterday but I had no idea on what to do, I looked at the manual and it's very complex indeed :/
The thing I've understand is that I have to create a txt file in "AppData\Roaming\mpv" called 'mpv.conf', and then add the line of code there to make it do things, I have no idea what to actually write there tho.
My 60Hz signal is 60.000Hz, considering that can you tell me what to put in the .conf to make the interpolation work?
Btw does this interpolation method works on 25FPS content too? Thank you very much
Re: I need MORE motion blur on my monitor... (24FPS content)
Try this:SixelAlexiS wrote: ↑11 Feb 2022, 09:10I tried MPV yesterday but I had no idea on what to do, I looked at the manual and it's very complex indeed :/
The thing I've understand is that I have to create a txt file in "AppData\Roaming\mpv" called 'mpv.conf', and then add the line of code there to make it do things, I have no idea what to actually write there tho.
My 60Hz signal is 60.000Hz, considering that can you tell me what to put in the .conf to make the interpolation work?
Code: Select all
vo=gpu
profile=gpu-hq
interpolation
video-sync=display-resample
scale=ewa_lanczossharp
dscale=mitchell
blend-subtitles=video
no-window-dragging
keep-open=yes
keep-open-pause=no
cursor-autohide-fs-only
Code: Select all
scale=ewa_lanczossharp
dscale=mitchell
It works for any FPS that can't be mapped perfectly to the current refresh rate. At 60Hz, that means 24 and 25FPS. 30FPS will not work, because that maps perfectly to 60Hz.Btw does this interpolation method works on 25FPS content too? Thank you very much
You can also try using different refresh rates (if your display supports them) to see which produces the best result. Like 75Hz.
One thing though: if you use g-sync, this might not work. If you want to ensure it works, you can disable g-sync by creating a profile for mpv in the nvidia panel and disable g-sync in that profile.
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
- SixelAlexiS
- Posts: 26
- Joined: 05 Mar 2021, 04:02
Re: I need MORE motion blur on my monitor... (24FPS content)
Thanks! As you said I had to disable g-sync to let it work.RealNC wrote: ↑11 Feb 2022, 10:40Try this:SixelAlexiS wrote: ↑11 Feb 2022, 09:10I tried MPV yesterday but I had no idea on what to do, I looked at the manual and it's very complex indeed :/
The thing I've understand is that I have to create a txt file in "AppData\Roaming\mpv" called 'mpv.conf', and then add the line of code there to make it do things, I have no idea what to actually write there tho.
My 60Hz signal is 60.000Hz, considering that can you tell me what to put in the .conf to make the interpolation work?
If you have a very slow GPU and you get stutters, you can remove the lines:Code: Select all
vo=gpu profile=gpu-hq interpolation video-sync=display-resample scale=ewa_lanczossharp dscale=mitchell blend-subtitles=video no-window-dragging keep-open=yes keep-open-pause=no cursor-autohide-fs-only
They are high quality scaling filters. Unless your GPU is really, really slow (like integrated graphics from 10 years ago) they should work just fine though.Code: Select all
scale=ewa_lanczossharp dscale=mitchell
It works for any FPS that can't be mapped perfectly to the current refresh rate. At 60Hz, that means 24 and 25FPS. 30FPS will not work, because that maps perfectly to 60Hz.Btw does this interpolation method works on 25FPS content too? Thank you very much
You can also try using different refresh rates (if your display supports them) to see which produces the best result. Like 75Hz.
One thing though: if you use g-sync, this might not work. If you want to ensure it works, you can disable g-sync by creating a profile for mpv in the nvidia panel and disable g-sync in that profile.
I don't have issues with performances (RTX 2060) but the smearing/ghosting effect is too eccessive, is there a way to tone it down?
A middle ground solution or various intensity options I can test?
Thanks again for the help
Re: I need MORE motion blur on my monitor... (24FPS content)
As mentioned in the documentation (https://mpv.io/manual/master/#options-interpolation), the --tscale option is used to change the filter which is documented here:SixelAlexiS wrote: ↑14 Feb 2022, 11:17I don't have issues with performances (RTX 2060) but the smearing/ghosting effect is too eccessive, is there a way to tone it down?
A middle ground solution or various intensity options I can test?
Thanks again for the help
https://mpv.io/manual/master/#options-tscale
The sharpest filter is "oversample", so you can add this to the conf file:
Code: Select all
tscale=oversample
Code: Select all
Available scalers:
oversample
linear
spline16
spline36
spline64
sinc
lanczos
ginseng
bicubic
bcspline
catmull_rom
mitchell
robidoux
robidouxsharp
box
nearest
triangle
gaussian
bartlett
cosine
hanning
tukey
hamming
quadric
welch
kaiser
blackman
sphinx
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.