ROLL CALL: Who uses LightBoost=10%?

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, Turbo240, ToastyX Strobelight, etc.
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BTRY B 529th FA BN
Posts: 524
Joined: 18 Dec 2013, 13:28

Re: ROLL CALL: Who uses LightBoost=10%?

Post by BTRY B 529th FA BN » 19 Aug 2014, 10:22

10% On my VG278H, think I'm going to sell off my QE

paired
Posts: 2
Joined: 15 Sep 2014, 12:38

Re: ROLL CALL: Who uses LightBoost=10%?

Post by paired » 15 Sep 2014, 12:41

10% is way too dim for me, I have to use 100% (room with a window). I don't see how 10% is usable unless you are really screwing with your contrast/gamma in a pitch black room.

Maybe this differs depending on the monitor? I tried recalibrating to improve brightness, but even 100% is a bit dark for me.

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