Asus ROG Strix XG248Q ELMB

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, Turbo240, ToastyX Strobelight, etc.
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Re: Asus ROG Strix XG248Q ELMB

Post by Notty_PT » 12 Dec 2018, 13:12

For comparastion, this is the clouding on my Asus XG248Q. Be assured, it isn´t as bad as what it appears to be on the photo and it didn´t bother me a single time yet on any game, including Battlefield V. Like I said before it doesn´t show more clouding than any other TN I have used before. Typical thing.


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Re: Asus ROG Strix XG248Q ELMB

Post by Chief Blur Buster » 12 Dec 2018, 15:37

High-Hz panels do tend to get worse uniformity in blacks (clouding effects or other nonuniform effects) in strobed modes than non-strobed modes. I see it on all monitors to an extent - some worse and some better - but never perfect uniformity. It can become hard/impossible to see in a bright room but much easier to see in a totally dark room playing dark games.

That said, yes, Usually the nonuniformity effects is less visible in person than in the photograph too.
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Re: Asus ROG Strix XG248Q ELMB

Post by xlKingJames » 17 Jun 2019, 11:48

I tried out the BenQ XB272 and I think it's a bit too big for a 240hz 1080p. I was about to pull this trigger on this XG248Q but I guess I'll hold off. Maybe check out the Gigabyte KD25F when it's available for purchase.

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