Pulling my hair out - massive stutter w/ constant frametime
Posted: 04 Jul 2019, 16:26
Computer specs: https://valid.x86.fr/grppsy
Settings:
100Hz refresh rate
Vertical sync: Fast
RTSS framerate limit: 99.910
ULMB
Hello, I am trying to get the smoothest experience, however no matter what I keep running into massive stuttering. In Apex Legends, I will leave a room and go outside and the game will feel as if its dropped to 20 or 30fps for sometimes upto 5 seconds. This seems like it would be related to IO latency, however the game is running on its own dedicated SSD, and the duration of stutters seems way too long. This stuttering even happens when going from outside to inside, or when turning the camera 90 degrees. This issue has been a problem for a while, as I've been playing at 240hz and have observed in video recordings extremely strange FPS fluctuations.
Heres the thing that really confuses me though, throughout the stuttering the frametime is flat and stable. There is literally no fluctuations at all in either frametime graphs or FPS monitors. Even in videos at 240hz, watching the FPS counter when a massive "fps drop" occurs shows nothing in the counter! I've monited the frametime using both RTSS and MSI Afterburners graphs. I even set a low polling rate (100ms).
Only thing at this point that I can think of, is that the renderer might be sending the same frame multiple times? Would this be tied to an IO issue? Very frustrating.
I'd really really appreciate any input on what to do
Settings:
100Hz refresh rate
Vertical sync: Fast
RTSS framerate limit: 99.910
ULMB
Hello, I am trying to get the smoothest experience, however no matter what I keep running into massive stuttering. In Apex Legends, I will leave a room and go outside and the game will feel as if its dropped to 20 or 30fps for sometimes upto 5 seconds. This seems like it would be related to IO latency, however the game is running on its own dedicated SSD, and the duration of stutters seems way too long. This stuttering even happens when going from outside to inside, or when turning the camera 90 degrees. This issue has been a problem for a while, as I've been playing at 240hz and have observed in video recordings extremely strange FPS fluctuations.
Heres the thing that really confuses me though, throughout the stuttering the frametime is flat and stable. There is literally no fluctuations at all in either frametime graphs or FPS monitors. Even in videos at 240hz, watching the FPS counter when a massive "fps drop" occurs shows nothing in the counter! I've monited the frametime using both RTSS and MSI Afterburners graphs. I even set a low polling rate (100ms).
Only thing at this point that I can think of, is that the renderer might be sending the same frame multiple times? Would this be tied to an IO issue? Very frustrating.
I'd really really appreciate any input on what to do