Of course, low persistence sample and hold is the way to go. Togheter with under ms total GtG is the perfect monitor. Until MicroLED arrives, OLED will serve as an aperitif, sadly with bunr-in and brightness limits, but in motion handling during its short lifetime with desktop usage, is also a beast capable of show 1000Hz without smearing only setting RGB 1-1-1 instead of 0-0-0 to avoid ramp up around 8-9ms. Both non strobed or strobed for backward compatibility. With under ms pixel times, and these insane Hz, can be done any custom setting, moreover native FALD at subpixel level and rolling scan
Chief Blur Buster wrote: ↑09 Dec 2020, 17:35
Fixed-Hz 1000Hz looks like per-pixel VRR, where all framerates look as smooth as VRR, even in simultaneous windows (24fps window, 25fps window, 300fps window, 157fps window), all windows looking simultaneously perfectly framepaced as if it was 24Hz, 25Hz, 300Hz, and 157Hz simultaneously on the same monitor!
I think to made this feature without any small sync issue, is needed a new hardware/software concept than involve not only monitors, also GPU and OS. If refresh cicle is each 1ms, and there are 100FPS (10ms) and 200FPS (5ms) windows, no problem. 10 cicles and 5 cicles exactly. But adding 60FPS window for instance, 16.6* ms (* = infinite float) can't be exactly sync with 1ms granularity. Is needed temp down to 960Hz, but now 100Hz is not in sync. To allow all three sync simultaneously, seems is needed pixel independent refresh rate, what a challenge !
We're already 1/4th to 1/3rd of the way with 240Hz-to-360Hz monitors (although its GtG100% needs a lot more work).
I think much people infravaluate how fast is realy 360Hz, but i understand they want more and more, due to the fustration of pixel speed bootleneck, they want improve motion of any way (shotguns to kill flies), but this frequency is
extremely high if OLED or MicroLED panel can be manufactured with. People not even imagine how crazy fast would be.
When i play first person shooters with the 21" CRT 130KHz, with 1600x1200@100Hz, steady 100FPS, low lag VSync, 1000Hz mouse polling, experience is amazing, much more than with current LCD, is not needed 200 or 300 FPS to enjoy a good smooth motion experience with the right monitor, i think from 100 to 1000 is eSports terrain, to reduce betwhen frames lag to reach almost a real time motion sync mouse-monitor.
Whit 1280x960@125 i note smoothness improvement in very fast mouse turns, but the most i feel is the betwhen frames lag reduction from 10 to 8. If there are one future monitor faster than this, ok, but realy i do not need more, only more size, resolution, ...
Blur Busters LCD is almost doubling what i consider shoking
is realy very fast frequency ! And 360Hz is 50% more, trust me when i say we are very good served in this spec
When one panel with proper pixel speed be able to bring out the beast from the cave, all people never have play with CRT with high refresh rates (up to 200Hz with 800x600 with Iiyama Vision Master Pro 514 CRT 22" 142KHz HScan, 0 input lag, sub-milisecond GtG and MPRT), would understand better what i'm talking about.