viewsonic elite xg270 motion blur at 250hz framerate + Console(ps5/series x MBR compatibility)
Posted: 24 Mar 2020, 14:37
I will be maining the viewsonic elite xg270 to contend for RLCS season 9 and 10 for rocket league(i'm a top 200 high Grandchamp for 3s and 2s). I pretty much have a lot of motion blur on my older 144hz monitor. whether i move the camera, or when the ball moves at fast paces. So i relied on a lot of practice and skill to make up for the motion blur i had. Although the motion blur didn't stop me from getting better at this game, i still had to compensate with a lot of practice.
Rocket league runs consistently at 250 FPS(only time the fps dips is during load screens).
Just how big of a difference is having motion blur reduction on vs motion blur reduction off for a 240Hz monitor like the XG270 at 250Hz framerate?
I've tried both and i see perfect motion clarity at 120Hz(the ball isn't blurry or camouflaged when going at fast pace). However, at 250Hz framerate on a 240Hz refresh rate monitor, although i see subtle ghosting, the trade off is a brighter image and less input lag.
There's a thing in rocket league and that is 50/50s and whiffs. its inevible and having good motion clarity is the best way to win majority of 50/50s and whiffing less(especially if the ball is going at high speed). However, the trade off is, latency and brightness. So as of right now, i'm just experimenting on which i should use.
Lastly, will the xg270 motion blur reduction work with the ps5/series x? . Ps5/series x runs on nvidia gpu and the xg270 is a freesync monitor. Sony and microsoft claimed that their consoles can run at 120Hz, which is a perfect refresh rate for the xg270 to use its motion blur reduction technology.
Rocket league runs consistently at 250 FPS(only time the fps dips is during load screens).
Just how big of a difference is having motion blur reduction on vs motion blur reduction off for a 240Hz monitor like the XG270 at 250Hz framerate?
I've tried both and i see perfect motion clarity at 120Hz(the ball isn't blurry or camouflaged when going at fast pace). However, at 250Hz framerate on a 240Hz refresh rate monitor, although i see subtle ghosting, the trade off is a brighter image and less input lag.
There's a thing in rocket league and that is 50/50s and whiffs. its inevible and having good motion clarity is the best way to win majority of 50/50s and whiffing less(especially if the ball is going at high speed). However, the trade off is, latency and brightness. So as of right now, i'm just experimenting on which i should use.
Lastly, will the xg270 motion blur reduction work with the ps5/series x? . Ps5/series x runs on nvidia gpu and the xg270 is a freesync monitor. Sony and microsoft claimed that their consoles can run at 120Hz, which is a perfect refresh rate for the xg270 to use its motion blur reduction technology.