XL2540 blur reduction Area

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, Turbo240, ToastyX Strobelight, etc.
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curiousstardust
Posts: 1
Joined: 29 Aug 2021, 08:50

XL2540 blur reduction Area

Post by curiousstardust » 29 Aug 2021, 08:57

Hi, while using the strobe utility I noticed that the area below the crosstalk band had the best clarity why the area above it was horrible. In all tutorials is was stated that the area above should be the best quality. It seems almost as if the monitor is scanning from the bottom up. Can anyone provide some insight into this, afaik the strobe period determines when during the scan the light is turned on, hence why the later the strobe period the closer to the bottom the crosstalk band is for a monitor that scans from the top down. Thank you in advance.

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