W2363D

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, Turbo240, ToastyX Strobelight, etc.
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user2740
Posts: 6
Joined: 03 Nov 2021, 08:14

W2363D

Post by user2740 » 03 Nov 2021, 08:18

I got a good deal on an used LG W2363D, and I'm wondering if there are any options that can reduce the motion blur on this monitor.

Notty_PT
Posts: 551
Joined: 09 Aug 2017, 02:50

Re: W2363D

Post by Notty_PT » 04 Nov 2021, 22:48

Hi! Welcome to the forum :) I had a W2363D for YEARS, it was such a great monitor. I stopped using it when the new GPUs didn´t have DVI Dual Link ports, as an adaptar would cost 100€+ and it increases input lag.

As for motion blur, afaik that´s a 3ms rated TN panel, not much you can do apart from the contrast trick (low contrast on the monitor or Windows gpu settings, high brightness). Image will be washed out tho, but pixel response time improves that way.

It is such a great monitor and a great size too, good memories

user2740
Posts: 6
Joined: 03 Nov 2021, 08:14

Re: W2363D

Post by user2740 » 05 Nov 2021, 13:15

Notty_PT wrote:
04 Nov 2021, 22:48
contrast trick (low contrast on the monitor or Windows gpu settings, high brightness).
May you elaborate further on that? Does lower contrast have a better effect on reducing motion blur?
I am currently using these settings for the AMD driver and the monitor
Monitor: Brightness 50 | Contrast 10 | Gamma 0 | Sharpness 3
AMD driver: Brightness 25 | Contrast 110 | Saturation 125 Desktop / 250 In-game (vibranceGUI)

are these settings good?

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