Hello to the entire blurbusters community.
I have a 144hz compatible gsync monitor with internal adaptive sync selected to off and with internal response time selected to fast.
Windows 10 configuration:
Hardware-accelerated GPU scheduling: OFF
Variable refresh rate: ON
Speaking only of Singleplayer video games I have some doubts/questions, all issues regarding underperforming hardware are excluded:
1) If I understand correctly the GSync ON + VSync ON option is the safest and can be considered global but not totally free of possible tearing effects. Also with this combination there are no fluidity problems if I can't reach 144 FPS. Right?
2) Adding a frame limit to the previous configuration that is 3 lower than the monitor's refresh rate guarantees an elimination of tearing but the limit value must also take into consideration how many fps the pc can actually generate for the video game. Right?
3) The low latency mode is interesting even if it is limited to games that do not use Vulkan and Directx 12, but since it is not guaranteed to work properly globally it is better not to activate it from the Nvidia control panel. Right?
4) We know that there are old games that due to engine or programming limitations cannot go beyond certain fps. How should I deal with the NVIDIA control panel settings? Will I use the G-SYNC ON + VSYNC ON + 30 FPS Limit option?
I apologize in advance if these questions have been asked before.
Greetings,
hitmanboy47
Doubts/questions about NVIDIA control panel settings
-
- Posts: 2
- Joined: 01 Jan 2024, 11:27
Re: Doubts/questions about NVIDIA control panel settings
Shouldn't this be set to ON if you want g-sync to work?hitmanboy47 wrote: ↑04 Jan 2024, 07:28I have a 144hz compatible gsync monitor with internal adaptive sync selected to off
Gsync ON + vsync ON is totally free of any tearing. Gsync ON + vsync OFF might have tearing sometimes.1) If I understand correctly the GSync ON + VSync ON option is the safest and can be considered global but not totally free of possible tearing effects.
Right. Unless the monitor itself doesn't do VRR very well, or the GPU driver's support for this monitor isn't very good.Also with this combination there are no fluidity problems if I can't reach 144 FPS. Right?
That's already guaranteed in the gsync ON + vsync ON case.2) Adding a frame limit to the previous configuration that is 3 lower than the monitor's refresh rate guarantees an elimination of tearing
No. That's only needed if you want more frame rate consistency when playing the game. For example if you don't like it when a game runs at 90FPS in some areas and with 140FPS in others, you might apply a 100FPS to limit the variability to 10FPS instead of 50FPS.but the limit value must also take into consideration how many fps the pc can actually generate for the video game. Right?
It either works or doesn't. So it's fine to just enable it. For games where it doesn't work, it won't hurt either.3) The low latency mode is interesting even if it is limited to games that do not use Vulkan and Directx 12, but since it is not guaranteed to work properly globally it is better not to activate it from the Nvidia control panel. Right?
If the game itself is capping its frame rate, then there's no reason to apply an nvcp cap. Unless the game's cap is too unstable and has too much variability (resulting in jittery motion). In that case, you can try and make it smoother with an nvcp FPS cap.4) We know that there are old games that due to engine or programming limitations cannot go beyond certain fps. How should I deal with the NVIDIA control panel settings? Will I use the G-SYNC ON + VSYNC ON + 30 FPS Limit option?
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
-
- Posts: 2
- Joined: 01 Jan 2024, 11:27
Re: Doubts/questions about NVIDIA control panel settings
I didn't think I was so ignorant, all these years I thought I had gsync on just because I saw that from the NVIDIA control panel the checkmark on gsync was turned on.
I had no idea that I had to enable it from the monitor as well.
What to say? You never stop learning.
I thank you for your patience and detailed answers RealNC.
Greetings.
I had no idea that I had to enable it from the monitor as well.
What to say? You never stop learning.
I thank you for your patience and detailed answers RealNC.
Greetings.
Re: Doubts/questions about NVIDIA control panel settings
"No. That's only needed if you want more frame rate consistency when playing the game. For example if you don't like it when a game runs at 90FPS in some areas and with 140FPS in others, you might apply a 100FPS to limit the variability to 10FPS instead of 50FPS."RealNC wrote: ↑04 Jan 2024, 10:11Shouldn't this be set to ON if you want g-sync to work?hitmanboy47 wrote: ↑04 Jan 2024, 07:28I have a 144hz compatible gsync monitor with internal adaptive sync selected to off
Gsync ON + vsync ON is totally free of any tearing. Gsync ON + vsync OFF might have tearing sometimes.1) If I understand correctly the GSync ON + VSync ON option is the safest and can be considered global but not totally free of possible tearing effects.
Right. Unless the monitor itself doesn't do VRR very well, or the GPU driver's support for this monitor isn't very good.Also with this combination there are no fluidity problems if I can't reach 144 FPS. Right?
That's already guaranteed in the gsync ON + vsync ON case.2) Adding a frame limit to the previous configuration that is 3 lower than the monitor's refresh rate guarantees an elimination of tearing
No. That's only needed if you want more frame rate consistency when playing the game. For example if you don't like it when a game runs at 90FPS in some areas and with 140FPS in others, you might apply a 100FPS to limit the variability to 10FPS instead of 50FPS.but the limit value must also take into consideration how many fps the pc can actually generate for the video game. Right?
It either works or doesn't. So it's fine to just enable it. For games where it doesn't work, it won't hurt either.3) The low latency mode is interesting even if it is limited to games that do not use Vulkan and Directx 12, but since it is not guaranteed to work properly globally it is better not to activate it from the Nvidia control panel. Right?
If the game itself is capping its frame rate, then there's no reason to apply an nvcp cap. Unless the game's cap is too unstable and has too much variability (resulting in jittery motion). In that case, you can try and make it smoother with an nvcp FPS cap.4) We know that there are old games that due to engine or programming limitations cannot go beyond certain fps. How should I deal with the NVIDIA control panel settings? Will I use the G-SYNC ON + VSYNC ON + 30 FPS Limit option?
So the thing about us having to have 3 FPS under the HZ is "a minimum" right? If I have GSYNC + VSYNC on and 165 HZ Monitor I can also cap the FPS at 100 and still benefit from everything being on?
Re: Doubts/questions about NVIDIA control panel settings
Yeah. A 162FPS cap is the highest cap you can use and still avoid v-sync latency. Capping lower than that is no problem.wBoop86 wrote: ↑14 Apr 2025, 10:02"No. That's only needed if you want more frame rate consistency when playing the game. For example if you don't like it when a game runs at 90FPS in some areas and with 140FPS in others, you might apply a 100FPS to limit the variability to 10FPS instead of 50FPS."
So the thing about us having to have 3 FPS under the HZ is "a minimum" right? If I have GSYNC + VSYNC on and 165 HZ Monitor I can also cap the FPS at 100 and still benefit from everything being on?
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.