Hi everyone and sorry for my English. I have a question.
I have a monitor 144hz g-sync with v-sync on in Nvidia control panel. I read the guide and there is the advice to put -3 fps (for example on a moitor 144hz, 141 fps). I would to know if this setting only help about the lag or help also to reduce stuttering. Thank you
3fps less than maximum hz
Re: 3fps less than maximum hz
If your framerate can exceed your refresh rate (144+ FPS at 144Hz), you need the -3 (minimum) FPS limit to stay in the G-SYNC range. If your framerate never exceeds your refresh rate (<144 FPS at 144Hz), the -3 FPS limit is optional.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Re: 3fps less than maximum hz
Thank you but the option v-sync on in the Nvidia Control Panel is not enough to avoid that my fps exceed the refresh rate ? I want to understand why I have to put -3fps in this case. Thank youjorimt wrote:If your framerate can exceed your refresh rate (144+ FPS at 144Hz), you need the -3 (minimum) .
Re: 3fps less than maximum hz
I've already answered that in my article. Read the 4th entry here for the short answer:
https://www.blurbusters.com/gsync/gsync ... ttings/15/
https://www.blurbusters.com/gsync/gsync ... ttings/15/
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
- Chief Blur Buster
- Site Admin
- Posts: 11725
- Joined: 05 Dec 2013, 15:44
- Location: Toronto / Hamilton, Ontario, Canada
- Contact:
Re: 3fps less than maximum hz
The TL;DR version.
The differential is needed because frame rate caps are not perfect -- it's an average frame rate often, and within the cap, some frametimes are 1/143sec and some frametimes are 1/144sec and some frametimes are 1/145sec. Some of those frametimes are faster than a refresh cycle. Capping slightly below (~1fps to ~5fps below, usually 3fps) solves most of that.
Those frames that have fast frametimes can be torn or inputlagged, creating an inconsistent playfeel as your framerate transitions towards the maximum Hz (sudden latency-change effect that can throw off aiming). Capping avoids that situation.
3fps is just the common advice, though a tighter differential is doable for lower Hz (60Hz) and a slightly larger differential for higher Hz (e.g. 240Hz), but it's mostly just easiest to recommend a 3fps differential.
Now for the longer story, go see Jorim's GSYNC 101.
The differential is needed because frame rate caps are not perfect -- it's an average frame rate often, and within the cap, some frametimes are 1/143sec and some frametimes are 1/144sec and some frametimes are 1/145sec. Some of those frametimes are faster than a refresh cycle. Capping slightly below (~1fps to ~5fps below, usually 3fps) solves most of that.
Those frames that have fast frametimes can be torn or inputlagged, creating an inconsistent playfeel as your framerate transitions towards the maximum Hz (sudden latency-change effect that can throw off aiming). Capping avoids that situation.
3fps is just the common advice, though a tighter differential is doable for lower Hz (60Hz) and a slightly larger differential for higher Hz (e.g. 240Hz), but it's mostly just easiest to recommend a 3fps differential.
Now for the longer story, go see Jorim's GSYNC 101.
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on Twitter
Forum Rules wrote: 1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
2. Please report rule violations If you see a post that violates forum rules, then report the post.
3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!