![Cool 8-)](./images/smilies/icon_cool.gif)
I am gonna use 125 fps cap inside the game, that means I will have 125hz If I believe, right? But still if this offers lowest input lag compare to cap fps in RTSS at 141, then I am gonna use it.
![Smile :)](./images/smilies/icon_e_smile.gif)
I wonder now... I if I will even feel the difference between 141 fps cap in RTSS and have slight more input lag vs 125 fps cap inside. My mind now asking me If higher Hz - 144hz wouldn't be better compare to 125hz, arhgh!! - you need to help me with that
![Mad :x](./images/smilies/icon_mad.gif)
![Razz :P](./images/smilies/icon_razz.gif)
+if i stick with 125 fps cap, should I lower my Hz of monitor inside the NVCP (creating new custom resolution with 125hz? - well actually 130hz, due to 125 fps cap in game
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Uber Geek :ugeek:](./images/smilies/icon_e_ugeek.gif)
Null will be at ultra, as you said.
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
Also, does it matter if I keep the g-sync with v-sync and NULL only in custom profile of the game? Or should I use them also in global to make sure that v-sync is on, and same thing with NULL
![Idea :idea:](./images/smilies/icon_idea.gif)
Oh and "last" question, the overdrive inside my monitor... there is an option: off/slow/normal/fast..
People tested that my monitor gives a ghosting at Fast option (overdrive), but I believe I still should use it If i want 1ms? at Normal which is probably a little bit slower - there is no ghosting when the ufo moves at https://www.testufo.com/ghosting
And the Motion blur reduction (which is actually pretty insane, but it does pops out the flickering as a negative for my eyes + brightness is quite darky) - what is ur opinion about that?