Hello everyone.
I use NVCP frame limiter, but what is the best Frame limiter to cap without any issue with G-sync?
should i kept NVCP limiter or RTSS or in game caps ?
what is the best Frame limiter?
Re: what is the best Frame limiter?
Think this is a good benchmark that might answer your question.
https://old.reddit.com/r/allbenchmarks/ ... idias_fps/
https://old.reddit.com/r/allbenchmarks/ ... idias_fps/
CPU: AMD R7 5800x3D ~ PBO2Tuner -30 ~ no C states
RAM: Gskill Bdie 2x16gb TridentZ Neo ~ CL16-16-16-36 1T ~ fine tuned latency
GPU: ASUS TUF 3080 10G OC Edition(v1/non-LHR) ~ disabled Pstates ~ max oced
OS: Fine tuned Windows 10 Pro, manual tuned.
Monitor: Alienware AW2521H ~ mix of ULMB/Gsync @ 240hz/360hz
More specs: https://kit.co/Kyouki/the-pc-that-stomps-you
RAM: Gskill Bdie 2x16gb TridentZ Neo ~ CL16-16-16-36 1T ~ fine tuned latency
GPU: ASUS TUF 3080 10G OC Edition(v1/non-LHR) ~ disabled Pstates ~ max oced
OS: Fine tuned Windows 10 Pro, manual tuned.
Monitor: Alienware AW2521H ~ mix of ULMB/Gsync @ 240hz/360hz
More specs: https://kit.co/Kyouki/the-pc-that-stomps-you
Re: what is the best Frame limiter?
Short answer is there isn't any single "best" framerate limiter for G-SYNC. It depends on what "best" means to the user and what they're trying to achieve in the given game (including how the particular game reacts to the selected limiting method).
Generally, NVCP MFR and RTSS afford steadier frametime performance over most in-game limiters at the cost of slightly higher (1/2 to 1 frame of) latency.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Re: what is the best Frame limiter?
thanks!Kyouki wrote: ↑04 Oct 2022, 08:24Think this is a good benchmark that might answer your question.
https://old.reddit.com/r/allbenchmarks/ ... idias_fps/
Re: what is the best Frame limiter?
okay, i see thanks!jorimt wrote: ↑04 Oct 2022, 08:32Short answer is there isn't any single "best" framerate limiter for G-SYNC. It depends on what "best" means to the user and what they're trying to achieve in the given game (including how the particular game reacts to the selected limiting method).
Generally, NVCP MFR and RTSS afford steadier frametime performance over most in-game limiters at the cost of slightly higher (1/2 to 1 frame of) latency.