Shadowplay and GSYNC
Shadowplay and GSYNC
Has anyone tried using Shadowplay with gsync? I haven't seen any information on if the two work together anywhere.
Re: Shadowplay and GSYNC
There is no reason why it shouldn't work. G-Sync just controls the monitor. Shadowplay works even if you turn off your monitor, or even disconnect it.sharknice wrote:Has anyone tried using Shadowplay with gsync? I haven't seen any information on if the two work together anywhere.
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The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: Shadowplay and GSYNC
I'll give it a shot once I upgrade my monitor. I don't see why there would be any problems using both since it's essentially just adaptive vsync with a modified video mode.
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Re: Shadowplay and GSYNC
That said, Shadowplay playback timings does not create original frame timings.
So, the GSYNC effect is not preserved nor is the LightBoost effect.
Only a framerate=Hz video recording of VSYNC ON (e.g. 60fps@60Hz) currently records frame timings fully synchronously into the video, for ShadowPlay, for a similiar look-and-feel of video preserving the same motion fluidity as the actual gameplay.
So, the GSYNC effect is not preserved nor is the LightBoost effect.
Only a framerate=Hz video recording of VSYNC ON (e.g. 60fps@60Hz) currently records frame timings fully synchronously into the video, for ShadowPlay, for a similiar look-and-feel of video preserving the same motion fluidity as the actual gameplay.
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