Blur Buster's G-SYNC 101 Series Discussion

Talk about NVIDIA G-SYNC, a variable refresh rate (VRR) technology. G-SYNC eliminates stutters, tearing, and reduces input lag. List of G-SYNC Monitors.
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jorimt
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by jorimt » 13 Aug 2022, 17:30

PWN3D_ wrote:
13 Aug 2022, 13:31
Is limiting your frame 3 frame below your monitor refresh rate really doing everything if for example you are using a "170hz" (an XG27AQ 144hz/170hz with overclocking) monitor that VRR ranges goes from 48Hz~170Hz for DisplayPort, but only use the out of the box 144hz native frequency?
The minimum -3 FPS limit is relative to the currently set max refresh rate.

I.E. if your 170Hz-capable monitor is set to a physical refresh rate of 144Hz, the recommended FPS limit is 141 FPS or under, whereas if that same monitor is set to a physical 170Hz, the recommended FPS limit is 167 FPS or under, and so on.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series

Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)

Kyouki
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by Kyouki » 13 Aug 2022, 19:24

PWN3D_ wrote:
13 Aug 2022, 13:31
Is limiting your frame 3 frame below your monitor refresh rate really doing everything if for example you are using a "170hz" (an XG27AQ 144hz/170hz with overclocking) monitor that VRR ranges goes from 48Hz~170Hz for DisplayPort, but only use the out of the box 144hz native frequency?

In this setup, is 144hz considered display’s maximum refresh rate and therefore a 141fps limit through NVCP is requiered for that smooth g-sync experience, or 170hz is still considered the maximum refresh rate, and a 144fps limit through NVCP(or in-game settings as it's often an option there) is the way to go?
Always -3 fps.
CPU: AMD R7 5800x3D ~ PBO2Tuner -30 ~ no C states
RAM: Gskill Bdie 2x16gb TridentZ Neo ~ CL16-16-16-36 1T ~ fine tuned latency
GPU: ASUS TUF 3080 10G OC Edition(v1/non-LHR) ~ disabled Pstates ~ max oced
OS: Fine tuned Windows 10 Pro, manual tuned.
Monitor: Alienware AW2521H ~ mix of ULMB/Gsync @ 240hz/360hz
More specs: https://kit.co/Kyouki/the-pc-that-stomps-you

Noisyjam
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by Noisyjam » 15 Nov 2022, 13:13

Hey I was wondering what settings I should use if I absolutely hate stuttering, I don’t rlly mind screen tearing that much but I absolutely hate stuttering. I have a g sync compatible monitor with a 3070rtx, and I don’t know if I should use g sync on with v sync off or with v sync on, let me know what setting is the best for if I HATE stuttering.

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Chief Blur Buster
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by Chief Blur Buster » 15 Nov 2022, 14:07

Kyouki wrote:
13 Aug 2022, 19:24
PWN3D_ wrote:
13 Aug 2022, 13:31
Is limiting your frame 3 frame below your monitor refresh rate really doing everything if for example you are using a "170hz" (an XG27AQ 144hz/170hz with overclocking) monitor that VRR ranges goes from 48Hz~170Hz for DisplayPort, but only use the out of the box 144hz native frequency?

In this setup, is 144hz considered display’s maximum refresh rate and therefore a 141fps limit through NVCP is requiered for that smooth g-sync experience, or 170hz is still considered the maximum refresh rate, and a 144fps limit through NVCP(or in-game settings as it's often an option there) is the way to go?
Always -3 fps.
You need a bigger safety margin when you're at higher refresh rates.
So I prefer to always say between 3-5% below.
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by Chief Blur Buster » 15 Nov 2022, 14:08

Noisyjam wrote:
15 Nov 2022, 13:13
Hey I was wondering what settings I should use if I absolutely hate stuttering, I don’t rlly mind screen tearing that much but I absolutely hate stuttering. I have a g sync compatible monitor with a 3070rtx, and I don’t know if I should use g sync on with v sync off or with v sync on, let me know what setting is the best for if I HATE stuttering.
It works best with two separate VSYNC settings (ON in drivers, OFF in game).
Maximum fluidity usually occurs with:

G-SYNC ON in monitor menus
G-SYNC ON in NVIDIA Control Panel
VSYNC ON in NVIDIA Control Panel
VSYNC OFF in-game menus
Cap about 3-5% below maximum Hz using the in-game framerate cap.
You can also try an RTSS cap instead of in-game.
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on Twitter

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Forum Rules wrote:  1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
  2. Please report rule violations If you see a post that violates forum rules, then report the post.
  3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!

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jorimt
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by jorimt » 15 Nov 2022, 14:13

Noisyjam wrote:
15 Nov 2022, 13:13
Hey I was wondering what settings I should use if I absolutely hate stuttering, I don’t rlly mind screen tearing that much but I absolutely hate stuttering. I have a g sync compatible monitor with a 3070rtx, and I don’t know if I should use g sync on with v sync off or with v sync on, let me know what setting is the best for if I HATE stuttering.
In addition to what the Chief said, there will be system-side stutter either way, so for that, pick your poison:

- G-SYNC on + V-SYNC on = potentially (but not always) longer system-side stutter without tearing per instance
- G-SYNC on + V-SYNC off = potentially (but not always) shorter system-side stutter with tearing per instance

G-SYNC only fixes sync stutter and can not address system-related stutter due to asset loading/streaming, shader compilation, general I/O operation, etc.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series

Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)

emhelmark
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by emhelmark » 08 Dec 2022, 09:26

In games wherein Nvidia Reflex is present, should i still use -3 fps in-game cap?

Because I observed even though I don't use in-game caps, the fps automatically caps when Nividia Reflex on or on+boost is enabled.

I also assume if Nvidia Reflex is avail, its a must use. Right?

Thanks~

Spec: vp249qgr / r5 3600 stock /b450m / rtx2070 / 2x8gb3200mhz
Settings: nvidia g-sync = on / nvidia v-sync = on / in-game vsync = off / monitor freesync = on (g-sync surprisingly works though, i hope so because g-sync indicator shows when its on)

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jorimt
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by jorimt » 08 Dec 2022, 10:00

emhelmark wrote:
08 Dec 2022, 09:26
In games wherein Nvidia Reflex is present, should i still use -3 fps in-game cap?

Because I observed even though I don't use in-game caps, the fps automatically caps when Nividia Reflex on or on+boost is enabled.
A manual FPS limit is not required when using G-SYNC + V-SYNC + Reflex, since as you observed, Reflex will set an automatic limit of its own slightly below the max refresh rate for the same purpose.
emhelmark wrote:
08 Dec 2022, 09:26
I also assume if Nvidia Reflex is avail, its a must use. Right?
Only if your system can't sustain the framerate at the FPS limit the majority of the time. Reflex only further reduces latency (separate of the latency G-SYNC reduces) whenever the GPU usage is maxed.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series

Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)

dita
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by dita » 16 Dec 2022, 21:03

Hi, so 1st of all im very new to this forum and i literally cant find where to make a post. Anyways ill ask my question here fuk it. So...im using gsync + vsync in nvcp. My question is...should i also enable triple buffering in nvcp or no and does it matter if i have variable refresh rate in windows settings set to on or off. I switched it to on just to try it and it out feels better but maybe thats just me trippin. So ye...thats all i wanna know basically, thanks in advance 🙃

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jorimt
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Re: Blur Buster's G-SYNC 101 Series Discussion

Post by jorimt » 16 Dec 2022, 23:17

dita wrote:
16 Dec 2022, 21:03
So...im using gsync + vsync in nvcp. My question is...should i also enable triple buffering in nvcp or no
No; G-SYNC natively functions on a double buffer.
dita wrote:
16 Dec 2022, 21:03
and does it matter if i have variable refresh rate in windows settings set to on or off. I switched it to on just to try it and it out feels better but maybe thats just me trippin.
Refer to:
https://devblogs.microsoft.com/directx/ ... resh-rate/
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series

Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)

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