Diablo 3 lag
Posted: 03 Jul 2017, 02:38
Sorry for new topic.
So even with G-sync monitor Diablo 3 stutters as hell for me.
My specs:
i5 2500k @ 4400mhz
20gb ddr3 1800mhz
Gtx 1070
What have i tried:
1. Limits fps to 130\120\110\100\90...60, with <60 it's nearly unplayable (Background stutters like hell, 30 fps lock looking like slide-show in this game)
2. V-sync on\off both driver and game.
3. G-sync windowed and fullscreen.
4. Max pre-rendered frames 1-8 and use apps default.
5. Disabled overclock on cpu, gpu, memory.
6. Changed motherboard, ram, gpu (580-780-1070)
7. Turn OFF G-sync
8. Game on SSD, tried move it to WD black and even to USB 3.0 flash drive
9. Clear install OS and change os (Win 7, 8.1, 10)
10. Different drivers with G-sync support from R340.52
11. Disabled and minimised all game settings (Video, audio, social)
12. Disabled all background apps.
Looks like G-sync not working at all in this game.
Here is some gameplay video.
Just look on slomo recording, it's pain...
Some strange moment - while recording via ShadowPlay, it's VERY SMOOTH (Record, not gameplay during recording)
All other games working nice with G-sync.
Can it be fixed or it's game engine problem?
So even with G-sync monitor Diablo 3 stutters as hell for me.
My specs:
i5 2500k @ 4400mhz
20gb ddr3 1800mhz
Gtx 1070
What have i tried:
1. Limits fps to 130\120\110\100\90...60, with <60 it's nearly unplayable (Background stutters like hell, 30 fps lock looking like slide-show in this game)
2. V-sync on\off both driver and game.
3. G-sync windowed and fullscreen.
4. Max pre-rendered frames 1-8 and use apps default.
5. Disabled overclock on cpu, gpu, memory.
6. Changed motherboard, ram, gpu (580-780-1070)
7. Turn OFF G-sync
8. Game on SSD, tried move it to WD black and even to USB 3.0 flash drive
9. Clear install OS and change os (Win 7, 8.1, 10)
10. Different drivers with G-sync support from R340.52
11. Disabled and minimised all game settings (Video, audio, social)
12. Disabled all background apps.
Looks like G-sync not working at all in this game.
Here is some gameplay video.
Just look on slomo recording, it's pain...
Some strange moment - while recording via ShadowPlay, it's VERY SMOOTH (Record, not gameplay during recording)
All other games working nice with G-sync.
Can it be fixed or it's game engine problem?