Hello everyone!
This in my first post in Blurbusters, but I have appreciated the site for a long time ever since it made me discover lightboost in my current BenQ XL2420T.
I created this other discussion
https://www.reddit.com/r/nvidia/comment ... h_monitor/
but, in spite of a lot of nice replies -- and I gave thought to all of them --, what I really wanted was a collection of opinions based on pure experience, pure perception.
If you own a G-Sync monitor or have experienced one, please post your opinion about this: I believe that the combination of G-Sync OFF + Borderless Window in game settings + VSync ON results in the same perception of what G-Sync offers with regard to smoothness because of Windows' DWM.
I am not seeking any purely theoretical explanation or discussion of G-Sync because I have already read it all over the place (and in Blurbusters). Instead, I am seeking feedback from people who have had direct perception. Any feedback will be greatly appreciated.
Is Borderless Window mode + VSync ON equivalent to G-Sync?
Re: Is Borderless Window mode + VSync ON equivalent to G-Syn
Short answer: no.
Long answer: Borderless windowed + V-SYNC on should be roughly equivalent to exclusive fullscreen + Fast Sync on, but with up to an extra frame of lag due to DWM, unless you're running Window 10's new DX12-style borderless windowed mode (support varies per app, difficult to confirm) that acts like exclusive fullscreen, at which point, borderless windowed + V-SYNC on should be roughly equivalent to exclusive fullscreen + Fast Sync on in both functionality and input lag levels.
Read my G-SYNC vs. Fast Sync section here, if you haven't already:
https://www.blurbusters.com/gsync/gsync ... ettings/8/
Long answer: Borderless windowed + V-SYNC on should be roughly equivalent to exclusive fullscreen + Fast Sync on, but with up to an extra frame of lag due to DWM, unless you're running Window 10's new DX12-style borderless windowed mode (support varies per app, difficult to confirm) that acts like exclusive fullscreen, at which point, borderless windowed + V-SYNC on should be roughly equivalent to exclusive fullscreen + Fast Sync on in both functionality and input lag levels.
Read my G-SYNC vs. Fast Sync section here, if you haven't already:
https://www.blurbusters.com/gsync/gsync ... ettings/8/
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Re: Is Borderless Window mode + VSync ON equivalent to G-Syn
Since you asked about perception, if your FPS is high enough, then yes, fastsync or borderless at ~500FPS or higher is a very similar experience to g-sync. Still not as good, but very close.
If you would be able to get nearer to 1000FPS, then I'd say it would be pretty much the same as g-sync.
If you would be able to get nearer to 1000FPS, then I'd say it would be pretty much the same as g-sync.
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.